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ab13864021
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Add node & material index to gltf_asset
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2023-02-13 21:46:59 +03:00 |
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5f63fb76f5
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Add stride information to gltf parser
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2023-02-13 18:04:08 +03:00 |
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1a06f5071d
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Remove obsolete gfx::mesh::count method
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2023-02-12 11:40:38 +03:00 |
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5e6cd060d7
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Make io::read_full return util::blob
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2023-02-10 21:15:19 +03:00 |
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417c6f0080
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Support more PNG color types
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2023-02-05 00:33:53 +03:00 |
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1582b341d3
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Support child nodes & node transforms in gltf parser
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2023-02-01 20:35:32 +03:00 |
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0e84751ac9
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Make gfx::gltf_mesh return empty primitive span if mesh wasn't found
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2023-01-25 13:01:03 +03:00 |
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ce1809e50d
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Support material names & emission in gltf parser
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2023-01-24 12:01:51 +03:00 |
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fdcf0d5b88
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MacOS fixes
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2023-01-16 23:53:34 +03:00 |
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8e286a2cc0
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Load gltf textures as sRGB
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2023-01-15 22:57:14 +03:00 |
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63f576aee5
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Add gfx::blend for colors
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2023-01-15 14:23:06 +03:00 |
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441db52e71
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Add gfx::lerp for float colors
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2023-01-15 14:22:55 +03:00 |
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437714288b
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Refactor gltf_mesh
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2023-01-14 03:35:12 +03:00 |
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514f4006ef
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Parse textures in gltf_parser
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2023-01-14 03:35:03 +03:00 |
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f9e8b76029
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Fix gfx rapidjson dependency
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2023-01-08 17:56:31 +03:00 |
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c980e72e14
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Make gfx::gltf_mesh::mesh::primitive::draw const
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2023-01-07 02:46:40 +03:00 |
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13590ff9e5
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Add gltf asset parser & mesh generator
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2023-01-07 02:26:26 +03:00 |
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e959c0ec1d
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Add gfx::buffer::load_subdata
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2022-12-16 15:48:17 +03:00 |
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386ac2a518
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Don't call glUniformBlockBinding for unused uniform blocks
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2022-11-30 17:34:59 +03:00 |
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d1884e4e83
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Support multisample textures in framebuffers
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2022-11-30 17:34:21 +03:00 |
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a758535700
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Implement multisample textures
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2022-11-30 17:33:17 +03:00 |
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f8846e8c06
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Support multisample renderbuffers
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2022-11-30 17:32:38 +03:00 |
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52bb516d5c
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Initialize gfx objects id to 0 in class instead of constructor
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2022-11-30 17:31:47 +03:00 |
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03976206ce
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Store allocated gfx::renderbuffer size
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2022-11-30 17:26:43 +03:00 |
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182de08811
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Add gfx::renderbuffer::target
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2022-11-30 17:25:13 +03:00 |
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ce287c0416
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Support loading data from util::span to gfx::buffer
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2022-08-19 09:48:21 +03:00 |
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5f3b07573e
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Support retrieving available GPU memory size
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2022-08-14 22:59:14 +03:00 |
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19d8637f7a
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Update gl.cpp
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2022-08-14 22:40:20 +03:00 |
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8d6cf511aa
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Export variables that force use of dedicated discrete GPUs
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2022-08-14 22:20:24 +03:00 |
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3ca9c8b16e
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Add buffer textures
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2022-07-29 18:58:41 +03:00 |
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ec6bd1d60b
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Don't throw on invalid uniform block index
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2022-07-28 13:51:45 +03:00 |
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f574850621
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Fix setting up instanced VAO attribs using gfx::setup
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2022-06-30 23:08:13 +03:00 |
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bd7f8e6658
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Add gfx::array::operator bool
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2022-06-30 23:07:51 +03:00 |
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abc0af2a79
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Setup gfx::mesh when loading imported mesh
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2022-06-30 14:06:02 +03:00 |
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b519391f83
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Fix gfx::bone_transform::matrix
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2022-06-23 00:10:17 +03:00 |
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8d2f244d0d
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Support gfx::compile armature pose ignoring local bone coordinate systems
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2022-06-22 18:04:39 +03:00 |
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a439d33b0f
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Support setting uniform block indices in gfx::program
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2022-06-22 18:03:04 +03:00 |
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a9cb71629e
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Support binding gfx::buffer via glBindBufferBase
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2022-06-22 18:01:35 +03:00 |
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f0c63bac7a
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Support loading sRGB textures
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2022-06-20 22:11:50 +03:00 |
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0bddeaf865
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Add ordered dither mask generation to gfx
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2022-06-18 17:35:50 +03:00 |
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302e5e888f
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Support gfx::texture::mirrored_repeat
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2022-06-18 15:18:49 +03:00 |
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9edf94be0c
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Clang compilation fixes
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2022-06-11 13:58:54 +03:00 |
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36123f0a7d
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Move profiler to a separate library to break io <- util dependence
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2022-06-09 11:23:53 +03:00 |
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b0fd3562cf
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Add color hex output
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2022-05-28 20:07:21 +03:00 |
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b6fd6630dc
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Add color (un)premultiplication utils
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2022-05-28 18:54:17 +03:00 |
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7b99158b4d
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Add color from text parsing
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2022-05-21 21:44:38 +03:00 |
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f21fa3c2d6
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Store texcoords as float in texture_view
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2022-05-19 11:23:42 +03:00 |
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ecfda88eac
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Tweak default fonts appearance & glyph locations
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2022-05-17 19:57:37 +03:00 |
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a3d5a424dd
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Add sRGB <-> linear conversion for pixmaps
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2022-05-17 12:54:08 +03:00 |
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565ab68682
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Add gfx::to_srgb/to_linear for colors
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2022-05-17 12:54:08 +03:00 |
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