Don't throw on invalid uniform block index

This commit is contained in:
Nikita Lisitsa 2022-07-28 13:51:45 +03:00
parent a29cbf793e
commit ec6bd1d60b

View file

@ -399,8 +399,6 @@ namespace psemek::gfx
{
std::string name_str(name);
auto index = gl::GetUniformBlockIndex(program_, name.data());
if (index == gl::INVALID_INDEX)
throw std::runtime_error("Unknown uniform block: " + name_str);
uniform_blocks_[std::move(name_str)] = index;
return index;
}