Load gltf textures as sRGB

This commit is contained in:
Nikita Lisitsa 2023-01-15 22:57:14 +03:00
parent f6d9b14f38
commit 8e286a2cc0

View file

@ -69,7 +69,7 @@ namespace psemek::gfx
{
auto data = uri_loader(texture.uri);
auto & target = textures_.emplace_back();
target.load(gfx::read_png(io::memory_istream(data.data(), data.data() + data.size())));
target.load_srgb(gfx::read_png(io::memory_istream(data.data(), data.data() + data.size())));
target.linear_mipmap_filter();
target.anisotropy();
target.generate_mipmap();