Parse textures in gltf_parser
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2 changed files with 28 additions and 4 deletions
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@ -34,7 +34,13 @@ namespace psemek::gfx
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struct material
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{
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color_4f albedo;
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std::optional<color_4f> albedo;
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std::optional<std::size_t> texture;
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};
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struct texture
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{
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std::string uri;
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};
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struct accessor
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@ -62,6 +68,7 @@ namespace psemek::gfx
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std::vector<node> nodes;
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std::vector<mesh> meshes;
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std::vector<material> materials;
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std::vector<texture> textures;
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std::vector<accessor> accessors;
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std::vector<buffer_view> buffer_views;
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std::vector<buffer> buffers;
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@ -102,9 +102,26 @@ namespace psemek::gfx
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{
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auto & target = result.materials.emplace_back();
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auto const & color = material["pbrMetallicRoughness"]["baseColorFactor"].GetArray();
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for (std::size_t i = 0; i < 4; ++i)
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target.albedo[i] = color[i].GetFloat();
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auto const & pbr = material["pbrMetallicRoughness"];
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if (pbr.HasMember("baseColorFactor"))
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{
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auto const & color = pbr["baseColorFactor"].GetArray();
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gfx::color_4f & target_color = target.albedo.emplace();
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for (std::size_t i = 0; i < 4; ++i)
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target_color[i] = color[i].GetFloat();
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}
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if (pbr.HasMember("baseColorTexture"))
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{
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target.texture = document["textures"].GetArray()[pbr["baseColorTexture"]["index"].GetUint64()]["source"].GetInt64();
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}
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}
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for (auto const & image : document["images"].GetArray())
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{
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auto & target = result.textures.emplace_back();
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target.uri = image["uri"].GetString();
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}
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for (auto const & accessor : document["accessors"].GetArray())
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