Add node & material index to gltf_asset
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2 changed files with 9 additions and 0 deletions
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@ -82,6 +82,9 @@ namespace psemek::gfx
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std::vector<accessor> accessors;
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std::vector<buffer_view> buffer_views;
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std::vector<buffer> buffers;
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std::unordered_map<std::string, std::size_t> node_index;
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std::unordered_map<std::string, std::size_t> material_index;
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};
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gltf_asset parse_gltf(io::istream && stream);
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@ -199,6 +199,12 @@ namespace psemek::gfx
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target.uri = buffer["uri"].GetString();
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}
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for (std::size_t i = 0; i < result.nodes.size(); ++i)
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result.node_index[result.nodes[i].name] = i;
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for (std::size_t i = 0; i < result.materials.size(); ++i)
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result.material_index[result.materials[i].name] = i;
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return result;
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}
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