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9949c0c232
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Support retrieving distribution parameters
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2020-09-27 16:44:02 +03:00 |
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eb5577909a
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Add pcg::random::uniform_distribution<T> that selects between int and real
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2020-09-27 16:43:23 +03:00 |
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e7e419a931
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Add arbitrary-matrix camera
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2020-09-27 11:59:57 +03:00 |
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6c4ed1b61d
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Fix gram_schmidt recursive base ODR
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2020-09-27 11:59:33 +03:00 |
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81cafa6f05
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Add ray-simplex intersection
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2020-09-26 23:23:40 +03:00 |
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d3b306f29e
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Fix white noise
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2020-09-26 15:39:08 +03:00 |
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4a583d092c
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Add Wavefront OBJ file parser
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2020-09-25 23:16:20 +03:00 |
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6a64c36e01
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Fix uniform int distribution
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2020-09-25 17:20:14 +03:00 |
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44f293c023
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Fix instanced normalized mesh attributes
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2020-09-25 17:19:36 +03:00 |
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f7c2d5d554
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Bugfix: call on_scene_enter only once
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2020-09-25 13:43:34 +03:00 |
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64751170cb
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Implement instanced meshes & matrix attributes
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2020-09-25 11:36:18 +03:00 |
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aedd41ae7f
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Fix mesh move constructor & assignment bugs
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2020-09-25 11:36:00 +03:00 |
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616b7cfce5
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Add OpenGL error reporting
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2020-09-25 11:34:27 +03:00 |
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040497887c
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Implement fractal perlin noise
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2020-09-24 19:06:33 +03:00 |
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aba0afa15e
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Update todo
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2020-09-24 13:10:04 +03:00 |
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8877f6dedd
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Redesign gfx::mesh: stores primitive type, supports loading from pointers & simplices (deduces primitive type in the latter case)
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2020-09-24 12:45:25 +03:00 |
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5d44efa2ea
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Add geom::point::zero()
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2020-09-24 12:44:36 +03:00 |
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1571e9032b
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Add ray-box intersection
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2020-09-23 22:25:39 +03:00 |
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fb0d926a73
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Fix geom::intersection template argument deduction issues
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2020-09-23 22:25:28 +03:00 |
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cf99917272
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Add geom::interval::full
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2020-09-23 22:24:43 +03:00 |
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4410597e44
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Add geom::ray primitive
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2020-09-23 22:23:37 +03:00 |
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e53d5fba13
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Add texture_2d wrap options
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2020-09-23 21:56:40 +03:00 |
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2dd9ebae76
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Add camera::direction()
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2020-09-23 21:56:25 +03:00 |
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86785a5923
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Improve color blur implementation
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2020-09-23 20:46:03 +03:00 |
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80e8c59a1e
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Templated blur implementation + specializations for color_rgb(a)
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2020-09-23 20:19:37 +03:00 |
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f193ddf41d
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Add util::map(array) for transforming arrays elementwise
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2020-09-23 20:19:02 +03:00 |
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8ece2e1884
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Fix log behavior for templated output operators
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2020-09-23 13:15:18 +03:00 |
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5830977e45
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Add a simple statistics calculator utility
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2020-09-23 13:14:34 +03:00 |
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0e5759f1c6
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Log about SDL2 initialization
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2020-09-23 12:32:41 +03:00 |
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061489a1ce
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Remove unused packaging function
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2020-09-23 11:50:18 +03:00 |
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e836385f33
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Update todo
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2020-09-23 11:12:30 +03:00 |
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1d8f611eb8
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Huge pcg/random rewrite: get rid of <random>, use self-written distributions instead
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2020-09-23 11:12:23 +03:00 |
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83aba92c42
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Add PCG32 generator to pcg
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2020-09-23 11:00:19 +03:00 |
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06916083bb
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Add boost::random_device to pcg
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2020-09-23 10:59:42 +03:00 |
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342519003c
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Add audio::sample typedef to int16_t
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2020-09-22 20:24:37 +03:00 |
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ac8684faa3
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Audio: query actual frequency & channels, initialize effects based on that
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2020-09-22 20:20:48 +03:00 |
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3432b9b476
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Show OpenGL vendor & renderer in log
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2020-09-22 19:51:12 +03:00 |
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e01cef3129
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Remove certain annoying warnings
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2020-09-22 19:18:03 +03:00 |
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5f422f1452
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Use non-normalized texture coordinates for text & add more space between font glyphs
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2020-09-21 21:53:56 +03:00 |
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6bd3d63bdd
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Add engine::load(string_view)
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2020-09-21 20:47:15 +03:00 |
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58a793af9d
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Rename audio::sample -> audio::track
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2020-09-21 20:26:55 +03:00 |
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1ab980f0d2
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Threadpool requires having a name
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2020-09-21 20:22:22 +03:00 |
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fb4922c6e9
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Explicitly request mp3 support in audio
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2020-09-21 20:21:50 +03:00 |
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ea170fdd70
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Fix missing header
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2020-09-21 20:21:36 +03:00 |
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7eadc77557
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Do not create resources for non-built targets in package mode
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2020-09-21 20:21:06 +03:00 |
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afc0512dbe
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Fix find scripts for windows
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2020-09-21 20:20:34 +03:00 |
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97518a0a4a
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Add simple echo effect
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2020-09-21 12:25:24 +03:00 |
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87681a036a
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Minor fixes
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2020-09-21 12:25:09 +03:00 |
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ec4db5c6cb
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Support auto-starting streams
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2020-09-21 12:10:22 +03:00 |
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313f8bbf80
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Add sound::engine::frequency and sound::engine::channels
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2020-09-21 12:10:02 +03:00 |
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