Add pcg::random::uniform_distribution<T> that selects between int and real
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libs/pcg/include/psemek/pcg/random/uniform.hpp
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libs/pcg/include/psemek/pcg/random/uniform.hpp
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#pragma once
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#include <psemek/pcg/random/uniform_int.hpp>
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#include <psemek/pcg/random/uniform_real.hpp>
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#include <type_traits>
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namespace psemek::pcg
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{
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template <typename T>
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using uniform_distribution = std::conditional_t<std::is_floating_point_v<T>, uniform_real_distribution<T>, uniform_int_distribution<T>>;
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}
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