Add OpenGL error reporting

This commit is contained in:
Nikita Lisitsa 2020-09-25 11:34:27 +03:00
parent 040497887c
commit 616b7cfce5
2 changed files with 47 additions and 0 deletions

View file

@ -0,0 +1,12 @@
#pragma once
#include <string_view>
namespace psemek::gfx
{
std::string_view gl_error_str(unsigned int e);
void check_error();
}

35
libs/gfx/source/error.cpp Normal file
View file

@ -0,0 +1,35 @@
#include <psemek/gfx/error.hpp>
#include <psemek/gfx/gl.hpp>
#include <psemek/util/to_string.hpp>
#include <stdexcept>
namespace psemek::gfx
{
static_assert(std::is_same_v<unsigned int, GLenum>);
std::string_view gl_error_str(GLenum e)
{
switch (e)
{
case gl::NO_ERROR_: return "GL_NO_ERROR";
case gl::INVALID_ENUM: return "GL_INVALID_ENUM";
case gl::INVALID_VALUE: return "GL_INVALID_VALUE";
case gl::INVALID_OPERATION: return "GL_INVALID_OPERATION";
case gl::INVALID_FRAMEBUFFER_OPERATION: return "GL_INVALID_FRAMEBUFFER_OPERATION";
case gl::OUT_OF_MEMORY: return "GL_OUT_OF_MEMORY";
}
return "(unknown)";
}
void check_error()
{
auto e = gl::GetError();
if (e != gl::GetError())
throw std::runtime_error(util::to_string("OpenGL error: ", gl_error_str(e)));
}
}