Fix mesh move constructor & assignment bugs

This commit is contained in:
Nikita Lisitsa 2020-09-25 11:36:00 +03:00
parent 616b7cfce5
commit aedd41ae7f

View file

@ -19,10 +19,13 @@ namespace psemek::gfx
array_ = other.array_;
buffer_ = other.buffer_;
count_ = other.count_;
stride_ = other.stride_;
primitive_type_ = other.primitive_type_;
other.array_ = 0;
other.buffer_ = 0;
other.count_ = 0;
other.stride_ = 0;
}
mesh & mesh::operator =(mesh && other)
@ -38,10 +41,13 @@ namespace psemek::gfx
array_ = other.array_;
buffer_ = other.buffer_;
count_ = other.count_;
stride_ = other.stride_;
primitive_type_ = other.primitive_type_;
other.array_ = 0;
other.buffer_ = 0;
other.count_ = 0;
other.stride_ = 0;
return *this;
}
@ -77,12 +83,15 @@ namespace psemek::gfx
index_buffer_ = other.index_buffer_;
count_ = other.count_;
index_type_ = other.index_type_;
stride_ = other.stride_;
primitive_type_ = other.primitive_type_;
other.array_ = 0;
other.buffer_ = 0;
other.index_buffer_ = 0;
other.count_ = 0;
other.index_type_ = 0;
other.stride_ = 0;
}
indexed_mesh & indexed_mesh::operator =(indexed_mesh && other)
@ -101,12 +110,15 @@ namespace psemek::gfx
index_buffer_ = other.index_buffer_;
count_ = other.count_;
index_type_ = other.index_type_;
stride_ = other.stride_;
primitive_type_ = other.primitive_type_;
other.array_ = 0;
other.buffer_ = 0;
other.index_buffer_ = 0;
other.count_ = 0;
other.index_type_ = 0;
other.stride_ = 0;
return *this;
}