Rename audio::sample -> audio::track

This commit is contained in:
Nikita Lisitsa 2020-09-21 20:26:55 +03:00
parent 1ab980f0d2
commit 58a793af9d
3 changed files with 22 additions and 22 deletions

View file

@ -2,7 +2,7 @@
#include <psemek/audio/effect.hpp>
#include <psemek/audio/stream.hpp>
#include <psemek/audio/sample.hpp>
#include <psemek/audio/track.hpp>
#include <memory>
#include <string_view>
@ -18,10 +18,10 @@ namespace psemek::audio
engine();
~engine();
std::shared_ptr<sample> load_raw(std::int16_t const * data, std::size_t sample_count, bool copy = true);
std::shared_ptr<sample> load_wav(char const * data, std::size_t size);
std::shared_ptr<track> load_raw(std::int16_t const * data, std::size_t sample_count, bool copy = true);
std::shared_ptr<track> load(char const * data, std::size_t size);
std::shared_ptr<stream> play(std::shared_ptr<sample> s, bool start = true, bool loop = false);
std::shared_ptr<stream> play(std::shared_ptr<track> s, bool start = true, bool loop = false);
private:
struct impl;

View file

@ -5,12 +5,12 @@
namespace psemek::audio
{
struct sample
struct track
{
virtual std::int16_t const * data() const = 0;
virtual std::size_t size() const = 0;
virtual ~sample(){}
virtual ~track(){}
};
}

View file

@ -35,12 +35,12 @@ namespace psemek::audio
}
};
struct sample_impl
: sample
struct track_impl
: track
{
Mix_Chunk * chunk;
sample_impl(Mix_Chunk * chunk)
track_impl(Mix_Chunk * chunk)
: chunk(chunk)
{}
@ -54,7 +54,7 @@ namespace psemek::audio
return chunk->alen;
}
~sample_impl()
~track_impl()
{
Mix_FreeChunk(chunk);
}
@ -66,14 +66,14 @@ namespace psemek::audio
bool playing = false;
int channel;
std::shared_ptr<sample_impl> sample;
std::shared_ptr<track_impl> track;
bool loop;
std::vector<std::shared_ptr<effect>> effects;
stream_impl(int channel, std::shared_ptr<sample_impl> sample, bool loop)
stream_impl(int channel, std::shared_ptr<track_impl> track, bool loop)
: channel(channel)
, sample(sample)
, track(track)
, loop(loop)
{}
@ -111,7 +111,7 @@ namespace psemek::audio
void start() override
{
playing = true;
Mix_PlayChannel(channel, sample->chunk, loop ? -1 : 0);
Mix_PlayChannel(channel, track->chunk, loop ? -1 : 0);
}
void pause() override
@ -158,7 +158,7 @@ namespace psemek::audio
impl();
~impl();
std::shared_ptr<stream> play(std::shared_ptr<sample> s, bool loop);
std::shared_ptr<stream> play(std::shared_ptr<track> s, bool loop);
static void channel_finished(int ch);
};
@ -197,9 +197,9 @@ namespace psemek::audio
Mix_CloseAudio();
}
std::shared_ptr<stream> engine::impl::play(std::shared_ptr<sample> s, bool loop)
std::shared_ptr<stream> engine::impl::play(std::shared_ptr<track> s, bool loop)
{
auto ss = std::dynamic_pointer_cast<sample_impl>(s);
auto ss = std::dynamic_pointer_cast<track_impl>(s);
if (!ss)
{
throw std::runtime_error("Failed to play sample: unknown sample type");
@ -253,12 +253,12 @@ namespace psemek::audio
engine::~engine()
{}
std::shared_ptr<sample> engine::load_wav(char const * data, std::size_t size)
std::shared_ptr<track> engine::load(char const * data, std::size_t size)
{
return std::make_shared<sample_impl>(Mix_LoadWAV_RW(SDL_RWFromConstMem(data, size), 1));
return std::make_shared<track_impl>(Mix_LoadWAV_RW(SDL_RWFromConstMem(data, size), 1));
}
std::shared_ptr<sample> engine::load_raw(std::int16_t const * data, std::size_t sample_count, bool copy)
std::shared_ptr<track> engine::load_raw(std::int16_t const * data, std::size_t sample_count, bool copy)
{
Mix_Chunk * chunk = static_cast<Mix_Chunk *>(malloc(sizeof(Mix_Chunk)));
chunk->allocated = copy ? 1 : 0;
@ -273,10 +273,10 @@ namespace psemek::audio
{
chunk->abuf = const_cast<Uint8 *>(reinterpret_cast<Uint8 const *>(data));
}
return std::make_shared<sample_impl>(chunk);
return std::make_shared<track_impl>(chunk);
}
std::shared_ptr<stream> engine::play(std::shared_ptr<sample> s, bool start, bool loop)
std::shared_ptr<stream> engine::play(std::shared_ptr<track> s, bool start, bool loop)
{
auto str = impl().play(std::move(s), loop);
if (start) str->start();