Commit graph

519 commits

Author SHA1 Message Date
57473c545c Support all alignment modes in label 2021-02-25 21:09:41 +03:00
619c4edbe2 Add frame element 2021-02-25 21:09:26 +03:00
79e0009422 Don't warn if ui callback was posted without loop 2021-02-25 21:03:27 +03:00
90782d479a Disable face culling while rendering ui 2021-02-25 21:03:05 +03:00
673fc70a47 Create ui labels through element factory 2021-02-25 21:02:41 +03:00
3a8e79df1b Update todo 2021-02-25 15:23:17 +03:00
fd7fbd4d87 Label properties change triggers reshape 2021-02-25 15:15:42 +03:00
33256b6549 Proper default button size constraints 2021-02-25 15:15:12 +03:00
ec422cf48d Make ui::contoller accept an external event loop 2021-02-25 15:00:27 +03:00
8c04087a44 Add loop posting utilities in ui::element 2021-02-25 14:59:53 +03:00
e6b731f5d7 Update label parent in button 2021-02-25 14:58:47 +03:00
8feb15fc5c Set children parent in ui::container 2021-02-25 14:56:40 +03:00
d42e1b1bcb Use shared_ptr instead of unique_ptr for ui elements 2021-02-25 14:42:35 +03:00
f8567851bd Update todo 2021-02-25 14:34:05 +03:00
49c9e8c7cf Use glyph drawing in labels 2021-02-25 14:18:10 +03:00
2b1417160c Clear depth buffer in ui example 2021-02-25 14:17:51 +03:00
b9dd6c78a3 Implement glyph rendering in painter 2021-02-25 14:17:24 +03:00
867deddd87 Use channel swizzling for default 9x12 font 2021-02-25 14:16:37 +03:00
a5ddc2eb7c Fix default 9x12 font texcoords 2021-02-25 14:16:19 +03:00
69bd546848 Label implementation wip 2021-02-25 11:42:47 +03:00
f106299dd9 UI box shape is all zeroes by default 2021-02-25 11:24:28 +03:00
4deb6fa64a Default button created with text 2021-02-25 11:23:57 +03:00
38123ace0e Add more styles & support border and shadow in default button 2021-02-25 11:13:32 +03:00
72ae8604cb Fix depth conversion in ui::painter_impl 2021-02-25 11:13:17 +03:00
b7014f2eda Add style description & use it in default element factory 2021-02-25 10:36:50 +03:00
937a011577 Don't store font in painter or controller, use it in factory instead 2021-02-25 09:50:30 +03:00
3cf308e7fe Update todo 2021-02-25 09:41:18 +03:00
a53b32067f UI library prototype wip 2021-02-25 09:07:39 +03:00
d695c29cc7 Add util::span 2021-02-25 09:07:28 +03:00
e939d59a79 Export default 9x12 monospace font as public gfx resource 2021-02-25 09:07:15 +03:00
4f88ce3101 Support public resources in libraries 2021-02-25 09:07:00 +03:00
7520901f30 Add utf8 iterator & range 2021-02-23 20:13:33 +03:00
95cc39421d Fix physics_2d example 2021-02-23 20:09:14 +03:00
cec776df8a Move async::executor::clock to async::clock 2021-02-20 22:09:48 +03:00
fdd57ba572 Mark audio stream as not playing when it ends 2021-02-20 21:55:24 +03:00
684cfe92b9 Only create random::generator from random::device 2021-02-19 13:23:59 +03:00
0c45409dfe App bugfix: event handler can change while handling events 2021-02-19 10:43:07 +03:00
db2fb3095d Add segment-box intersection 2021-02-17 23:11:42 +03:00
dbeb613740 Make util::empty stream output operator inline 2021-02-17 23:11:25 +03:00
f8d127d700 Support blending textures with a color in painter 2021-02-17 14:55:17 +03:00
74ba55257f Textures bugfix: copy & reset size on move 2021-02-17 14:43:07 +03:00
c714d6b73a Store width & height in scene_base 2021-02-17 12:43:44 +03:00
1b9e769b3f Support quaternion uniforms 2021-02-15 22:38:30 +03:00
b6aa09bffe Rename random::random_device -> random::device 2021-02-15 12:24:43 +03:00
e2bcab4f89 Fix shader source line numbering 2021-01-30 19:19:35 +03:00
e8c0d9492b Show source lines when reporting shader compilation errors 2021-01-29 10:34:40 +03:00
fe873209c6 Support buffer loading from std::array and C array 2021-01-28 20:17:57 +03:00
67918449bc Add ray stream output operator 2021-01-27 16:17:16 +03:00
7155aa49e8 Add interval equality comparison operators 2021-01-27 16:17:05 +03:00
2a04f0d421 Add generic swizzling function 2021-01-25 22:16:24 +03:00