Support quaternion uniforms
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2 changed files with 8 additions and 0 deletions
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@ -6,6 +6,7 @@
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#include <psemek/geom/point.hpp>
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#include <psemek/geom/matrix.hpp>
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#include <psemek/geom/interval.hpp>
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#include <psemek/geom/quaternion.hpp>
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#include <unordered_map>
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#include <string_view>
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@ -92,6 +93,8 @@ namespace psemek::gfx
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template <typename T>
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void operator = (geom::interval<T> const & i);
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void operator = (geom::quaternion<float> const & q);
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private:
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GLint location_;
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};
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@ -210,6 +210,11 @@ namespace psemek::gfx
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gl::Uniform2f(location_, i.min, i.max);
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}
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void program::uniform_proxy::operator = (geom::quaternion<float> const & q)
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{
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(*this) = q.coords;
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}
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static std::string annotated_source(std::string_view source)
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{
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std::ostringstream os;
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