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aa27b47723
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Support item padding in gfx::texture_atlas
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2022-05-14 00:01:45 +03:00 |
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366a0653b5
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Add image-load-store OpenGL extension
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2022-04-22 10:37:14 +03:00 |
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fc514577a1
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Support compute shader in gfx::program
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2022-04-22 10:21:14 +03:00 |
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49607f5896
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Update generated OpenGL wrapper to support compute shaders extension
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2022-04-22 10:21:00 +03:00 |
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30b3536d72
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Replace query_array with a more useful query_poll
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2022-04-21 23:16:45 +03:00 |
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86296209c8
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Remove query_array usage from deferred renderer
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2022-04-21 23:16:24 +03:00 |
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8d41e7fcd9
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Add gfx::texture_atlas_2d::used_pixels()
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2022-03-13 18:00:47 +03:00 |
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d14763792d
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Add 10x12 bold font atlas
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2022-03-12 17:49:27 +03:00 |
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75e6db45f1
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Redesign resources system: centralized id-based resource registry
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2022-03-07 00:05:40 +03:00 |
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50b75bdd27
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Make blur effect alpha-aware
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2022-02-26 14:33:26 +03:00 |
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13b47877ce
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Revert adding cell borders in default font
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2022-02-23 14:12:32 +03:00 |
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39cbb8b60d
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Fix gfx::texture_view::size
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2022-02-17 18:52:31 +03:00 |
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68e8ece70a
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Add outlines for default font glyphs for better inspection
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2022-02-15 16:24:32 +03:00 |
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45b3369bc9
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Add texture atlas implementation
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2022-02-10 13:29:47 +03:00 |
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d01008114b
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Add gfx::texture_view specifying a part of existing texture
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2022-02-10 13:29:17 +03:00 |
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b724b8d68a
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Add inverse(bone_transform)
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2021-08-12 21:51:11 +03:00 |
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4dcd85021e
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Add bone_transform * vector and * point
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2021-08-12 21:04:36 +03:00 |
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69c0ce8c59
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Make imported mesh attributes' indices fixed
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2021-08-05 16:29:47 +03:00 |
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bc7378456b
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Add gfx::mesh::create(imported_mesh)
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2021-07-24 10:13:57 +03:00 |
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1b6bc9a449
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Add name parameter to framebuffer::assert_complete for better error reporting
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2021-07-21 23:46:30 +03:00 |
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7b929ec951
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Add gfx::lerp for poses
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2021-07-21 22:06:18 +03:00 |
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ef53e0e8d2
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Add gfx::pose_ref type alias
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2021-07-21 22:06:05 +03:00 |
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ec6552d1a4
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Add const version of gfx::mesh::*_buffer
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2021-07-18 12:33:18 +03:00 |
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359f9492b3
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Fix gfx::setup for instanced attributes
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2021-07-18 12:32:20 +03:00 |
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de1950f1a6
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Rewrite mesh exporter to support armature & poses
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2021-07-13 11:55:57 +03:00 |
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fc47633c42
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Add bone armature helpers
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2021-07-13 11:55:46 +03:00 |
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0af7e8f274
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Support setting program uniform by location
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2021-07-13 11:54:22 +03:00 |
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d73ce27c32
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Optimize program uniform location cache
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2021-07-13 11:53:58 +03:00 |
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1cc5d28761
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Support integer vertex attributes
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2021-07-13 11:46:46 +03:00 |
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96652584a9
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Turn gfx::buffer to a templated gfx::basic_buffer to support different buffer types
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2021-07-13 11:44:23 +03:00 |
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39855a5d84
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Make gfx::load_mesh return structured data instead of a tuple
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2021-07-11 11:38:00 +03:00 |
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b97e7bc26c
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Support setup attrib description without a mesh object
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2021-07-07 16:50:23 +03:00 |
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fe4dd717f1
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Add mipmap calculation function
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2021-07-05 12:18:15 +03:00 |
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25153001c0
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Proper move, reset & null-construct for gfx::program
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2021-07-04 23:17:33 +03:00 |
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6994b23fdb
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Support interpolated line color in gfx::painter
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2021-06-20 15:53:08 +03:00 |
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4ab4788eca
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Support drawing quadratic besier lines in gfx::painter
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2021-06-13 14:14:37 +03:00 |
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ebda20ff9c
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Support drawing multi-color triangles in gfx::painter
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2021-06-13 14:14:25 +03:00 |
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ed41bc6583
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Explicit circle quality parameter for gfx::painter::circle
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2021-06-13 12:30:18 +03:00 |
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ae8fa3579b
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Fix texture pixels retrieval for non-zero lods
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2021-06-05 10:23:19 +03:00 |
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b8bf80e84e
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Support binding a texture to a specific texture unit
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2021-06-04 13:58:22 +03:00 |
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99e72c552b
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Support printing context to gfx::check_error
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2021-05-29 18:38:28 +03:00 |
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b8ac384770
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Implement 2D convex separation routine & change separation return type
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2021-05-07 17:37:45 +03:00 |
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eecc054870
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Use io::stream for png input
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2021-04-20 15:11:41 +03:00 |
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75d1526bdd
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Fix uint16_t pixel traits
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2021-04-02 11:05:08 +03:00 |
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bb1df4599d
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Add coloru16 converters
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2021-04-02 11:04:50 +03:00 |
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05cffcdc73
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Support quaternion attribs
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2021-03-13 14:30:22 +03:00 |
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9baa91b7e3
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Map buffer data as shared_ptr<T[]>
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2021-03-13 14:30:11 +03:00 |
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3e4cea25e7
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Make gfx::load_mesh return data instead of loading mesh directly
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2021-03-07 19:05:13 +03:00 |
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5255abd66a
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Implement loading meshes from binary format
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2021-03-07 18:31:20 +03:00 |
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697de5c422
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Add gfx::mesh::load_raw for loading buffers from raw data
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2021-03-07 18:30:00 +03:00 |
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