Add gfx::lerp for poses
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@ -87,6 +87,14 @@ namespace psemek::gfx
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template <typename T>
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using pose = std::vector<bone_transform<T>>;
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template <typename T, typename Pose1, typename Pose2>
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void lerp(Pose1 const & pose1, Pose2 const & pose2, T t, pose<T> & output)
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{
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output.resize(pose1.size());
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for (std::size_t i = 0; i < output.size(); ++i)
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output[i] = lerp(pose1[i], pose2[i], t);
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}
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template <typename T, typename Pose, typename Bones>
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void compile(Pose const & local_pose, Bones const & bones, bone_transform<T> const & transform, pose<T> & result)
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{
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