Explicit circle quality parameter for gfx::painter::circle

This commit is contained in:
Nikita Lisitsa 2021-06-13 12:30:18 +03:00
parent ae8fa3579b
commit ed41bc6583
2 changed files with 2 additions and 4 deletions

View file

@ -54,7 +54,7 @@ namespace psemek::gfx
// 2D
void triangle(geom::point<float, 2> const & p0, geom::point<float, 2> const & p1, geom::point<float, 2> const & p2, color const & c);
void rect(geom::box<float, 2> const & box, color const & c);
void circle(geom::point<float, 2> const & center, float radius, color const & c);
void circle(geom::point<float, 2> const & center, float radius, color const & c, int quality = 24);
void line(geom::point<float, 2> const & p0, geom::point<float, 2> const & p1, float width, color const & c, bool smooth = true);
// 2D text

View file

@ -213,12 +213,10 @@ namespace psemek::gfx
impl().indices.push_back(base + 2);
}
void painter::circle(geom::point<float, 2> const & p, float r, color const & c)
void painter::circle(geom::point<float, 2> const & p, float r, color const & c, int quality)
{
std::uint32_t const base = impl().vertices.size();
int const quality = 24;
impl().vertices.push_back({{p[0], p[1], 0.f}, c});
for (int i = 0; i < quality; ++i)
{