|
|
953544718c
|
Implement bump-mapping in deferred renderer
|
2020-12-13 16:11:00 +03:00 |
|
|
|
2a3337a912
|
Implement bump-mapping in pcg
|
2020-12-13 16:10:40 +03:00 |
|
|
|
e1b1030160
|
Fix pcg::blur
|
2020-12-13 16:10:28 +03:00 |
|
|
|
ed4d75c498
|
Support setting cascade map splits in light options
|
2020-12-13 13:24:55 +03:00 |
|
|
|
547b7e8a31
|
Implement negating an interval
|
2020-12-13 13:24:21 +03:00 |
|
|
|
4dbfa40d77
|
Deferred renderer: implement cascaded shadow maps
|
2020-12-13 00:48:18 +03:00 |
|
|
|
65bab34304
|
Support retrieving texture target from texture class
|
2020-12-12 23:44:42 +03:00 |
|
|
|
9606c0feb7
|
Support texture array as framebuffer depth & stencil
|
2020-12-12 23:30:40 +03:00 |
|
|
|
0cf44f532a
|
Deferred renderer: add proper frustum culling
|
2020-12-12 20:49:50 +03:00 |
|
|
|
59888bd5eb
|
Deferred renderer: make shadow map size an explicit rendering parameter
|
2020-12-12 18:30:26 +03:00 |
|
|
|
68cdd22083
|
Deferred renderer: sort objects into a grid & use grid-based occlusion queries
|
2020-12-12 16:19:01 +03:00 |
|
|
|
fdef1d6018
|
Mark query_scope as maybe unused
|
2020-12-12 16:18:14 +03:00 |
|
|
|
0c00505d44
|
Add OpenGL query helper
|
2020-12-12 16:04:10 +03:00 |
|
|
|
49cf0b2359
|
Add expend(box,vector)
|
2020-12-12 15:54:15 +03:00 |
|
|
|
cf311b4993
|
Remove obsolete code
|
2020-12-11 19:43:30 +03:00 |
|
|
|
0517609b8b
|
Add util/hash header
|
2020-12-11 17:58:36 +03:00 |
|
|
|
f4908f2368
|
Deferred renderer: sort objects by distance to camera
|
2020-12-11 17:51:08 +03:00 |
|
|
|
72e0681521
|
Deferred renderer: bucket objects by material
|
2020-12-11 17:40:28 +03:00 |
|
|
|
82817304e2
|
Deferred renderer: remove explicit diffuse material property
|
2020-12-10 23:34:00 +03:00 |
|
|
|
91650cb4ac
|
gfx::texture::pixels: support different lods & outputting to existing pixmap
|
2020-12-10 23:33:25 +03:00 |
|
|
|
f4c94e318f
|
Deferred renderer: implement primitive camera clipping
|
2020-12-10 22:28:48 +03:00 |
|
|
|
22f1dde2dc
|
Refactor deferred_renderer::render
|
2020-12-10 22:15:44 +03:00 |
|
|
|
5cb74583a4
|
Deferred renderer: accept material by pointer, casts_shadow is a property of material
|
2020-12-10 21:57:26 +03:00 |
|
|
|
6690e23037
|
Support direct access to buffers from gfx::mesh
|
2020-12-10 21:56:31 +03:00 |
|
|
|
28b4bad3a7
|
Support mapping gfx::buffer (write-only)
|
2020-12-10 21:56:13 +03:00 |
|
|
|
77a32e444a
|
Fix padding in instanced attribs
|
2020-12-10 21:55:55 +03:00 |
|
|
|
bcb04d5286
|
Fix deferred renderer when bloom is not used
|
2020-12-10 18:33:08 +03:00 |
|
|
|
cfc8cf4577
|
Update todo
|
2020-12-10 18:32:46 +03:00 |
|
|
|
c8c5e874da
|
Implement SSAO in deferred renderer
|
2020-12-10 10:41:40 +03:00 |
|
|
|
077a95e78b
|
Add hemispherical random distributions
|
2020-12-10 10:39:04 +03:00 |
|
|
|
3ce7f05adf
|
Fix random::uniform_ball result type
|
2020-12-10 10:38:42 +03:00 |
|
|
|
0a0398807f
|
Remove confusing random::generator constructor
|
2020-12-10 10:37:15 +03:00 |
|
|
|
1e8df117cf
|
Move random generation to a separate library
|
2020-12-09 23:53:36 +03:00 |
|
|
|
1620eef29d
|
Implement blooming in deferred renderer
|
2020-12-09 23:21:15 +03:00 |
|
|
|
15fcfdd053
|
Add blur effect
|
2020-12-09 23:19:27 +03:00 |
|
|
|
4915b171c7
|
Implement simple overlay effect that fills a texture over a render target
|
2020-12-09 23:19:18 +03:00 |
|
|
|
dd520c4cae
|
Deferred renderer: fix shadows behind transparent objects
|
2020-12-09 19:43:22 +03:00 |
|
|
|
e799771a40
|
Deferred renderer: implement unlit transparent objects
|
2020-12-09 19:32:57 +03:00 |
|
|
|
167f979285
|
Deferred renderer: support choosing between 16-bit and 32-bit floats for position representation
|
2020-12-09 18:18:32 +03:00 |
|
|
|
28b676b002
|
Fix friction collision
|
2020-11-29 14:33:35 +03:00 |
|
|
|
fd5b61f6a1
|
Add 2d physics engine example
|
2020-11-29 12:32:53 +03:00 |
|
|
|
66d89a4fa6
|
Add 2d physics library (wip)
|
2020-11-29 12:32:41 +03:00 |
|
|
|
1c550d7168
|
Small fix in test duration output
|
2020-11-29 12:31:45 +03:00 |
|
|
|
148dc60d40
|
Support pumping non-delayed events in async::event_loop
|
2020-11-29 12:30:40 +03:00 |
|
|
|
abd40bfa4d
|
Make util::profiler use the logging system
|
2020-11-29 12:30:02 +03:00 |
|
|
|
8ea508ee20
|
Fix flat_list: destructor hack should only compile for types with nontrivial destructor
|
2020-11-29 12:27:41 +03:00 |
|
|
|
76c465903b
|
Support constructing orthographic_camera from 2d box
|
2020-11-29 12:26:43 +03:00 |
|
|
|
5ab15e263a
|
Add geom::solve for solving simple linear equations
|
2020-11-29 12:26:22 +03:00 |
|
|
|
c7b44a6925
|
Add box::corner - N-d lerp inside a box
|
2020-11-29 12:25:46 +03:00 |
|
|
|
a7f067bedb
|
Add shrink & expand functions for intervals & boxes
|
2020-11-29 12:25:25 +03:00 |
|