Fix bug in deferred renderer

This commit is contained in:
Nikita Lisitsa 2021-01-18 20:09:19 +03:00
parent b73ceb35d2
commit a8aef622a1

View file

@ -1328,7 +1328,7 @@ void main(){}
buffer_1_clear[0] = (*opts.clear_color)[0] / opts.max_intensity;
buffer_1_clear[1] = (*opts.clear_color)[1] / opts.max_intensity;
buffer_1_clear[2] = (*opts.clear_color)[2] / opts.max_intensity;
buffer_1_clear[3] = 0.5f;
buffer_1_clear[3] = 0.f;
}
gl::ClearBufferfv(gl::COLOR, 1, buffer_1_clear);