Fix shader version in deferred renderer

This commit is contained in:
Nikita Lisitsa 2021-01-18 20:03:51 +03:00
parent b6cb3576a5
commit c37fc1f614

View file

@ -751,7 +751,10 @@ void main()
}
)";
char const occlusion_pass_fs[] = R"( void main(){} )";
char const occlusion_pass_fs[] =
R"(#version 330
void main(){}
)";
static std::size_t bbox_to_screen_fan(geom::matrix<float, 4, 4> const & camera_transform, geom::box<float, 3> const & b, geom::point<float, 2> * result)
{