Fix shader version in deferred renderer
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1 changed files with 4 additions and 1 deletions
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@ -751,7 +751,10 @@ void main()
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}
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)";
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char const occlusion_pass_fs[] = R"( void main(){} )";
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char const occlusion_pass_fs[] =
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R"(#version 330
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void main(){}
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)";
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static std::size_t bbox_to_screen_fan(geom::matrix<float, 4, 4> const & camera_transform, geom::box<float, 3> const & b, geom::point<float, 2> * result)
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{
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