psemek/libs/gfx/include/psemek/gfx
2021-04-20 15:11:41 +03:00
..
effect Add blur effect 2020-12-09 23:19:27 +03:00
renderer Deferred renderer: support retrieving depth buffer 2020-12-14 14:12:43 +03:00
array.hpp Add OpenGL array class 2020-10-04 12:23:01 +03:00
attribs.hpp Support quaternion attribs 2021-03-13 14:30:22 +03:00
buffer.hpp Map buffer data as shared_ptr<T[]> 2021-03-13 14:30:11 +03:00
color.hpp Add coloru16 converters 2021-04-02 11:04:50 +03:00
drawable.hpp Introduce gfx::drawable interface 2020-09-29 19:19:20 +03:00
error.hpp Add OpenGL error reporting 2020-09-25 11:34:27 +03:00
framebuffer.hpp Support texture array as framebuffer depth & stencil 2020-12-12 23:30:40 +03:00
fullscreen.hpp Refactor meshes: single unified mesh class 2020-10-04 17:22:38 +03:00
gl.hpp Update gl generator config (windows fixes) 2020-10-28 10:54:35 +03:00
mesh.hpp Make gfx::load_mesh return data instead of loading mesh directly 2021-03-07 19:05:13 +03:00
obj_parser.hpp Add Wavefront OBJ file parser 2020-09-25 23:16:20 +03:00
painter.hpp Support blending textures with a color in painter 2021-02-17 14:55:17 +03:00
pixel.hpp Fix uint16_t pixel traits 2021-04-02 11:05:08 +03:00
pixmap.hpp Use io::stream for png input 2021-04-20 15:11:41 +03:00
program.hpp Support quaternion uniforms 2021-02-15 22:38:30 +03:00
query.hpp Mark query_scope as maybe unused 2020-12-12 16:18:14 +03:00
render_target.hpp Add gfx::render_target helper struct 2020-10-25 15:44:43 +03:00
renderbuffer.hpp Make gfx::renderbuffer::storage support template pixel types 2021-03-06 18:30:35 +03:00
texture.hpp Textures bugfix: copy & reset size on move 2021-02-17 14:43:07 +03:00