psemek/todo.md
2020-09-13 12:25:16 +03:00

547 B

  • Design affine transforms in geom & use them instead of matrices when appropriate
  • Add more pixmap fonts
  • Design ui system
  • Add platform deployment tools
  • Add color utilities
  • gfx::painter should support normals & minimal lighting (maybe split into separate 2D & 3D painters?)
  • pcg: add clean Generator, Sampler & Pixmap processor concepts, uniformize interfaces, be type- & dimension-agnostic when possible
  • pcg: add more vector & point distributions
  • pcg: use pcg rng & hand-crafted standard distributions, get rid of entirely