psemek/libs/gfx/include/psemek/gfx
2021-01-16 23:26:57 +03:00
..
effect Add blur effect 2020-12-09 23:19:27 +03:00
renderer Deferred renderer: support retrieving depth buffer 2020-12-14 14:12:43 +03:00
array.hpp Add OpenGL array class 2020-10-04 12:23:01 +03:00
attribs.hpp Primitives of dynamic dimension, part 1: make vector, point & matrix dimensions retrievable via non-static functions 2021-01-16 23:26:57 +03:00
buffer.hpp Support mapping gfx::buffer (write-only) 2020-12-10 21:56:13 +03:00
color.hpp Fix gfx::light/dark: shouldn't affect color alpha 2021-01-15 17:59:25 +03:00
drawable.hpp Introduce gfx::drawable interface 2020-09-29 19:19:20 +03:00
error.hpp Add OpenGL error reporting 2020-09-25 11:34:27 +03:00
framebuffer.hpp Support texture array as framebuffer depth & stencil 2020-12-12 23:30:40 +03:00
fullscreen.hpp Refactor meshes: single unified mesh class 2020-10-04 17:22:38 +03:00
gl.hpp Update gl generator config (windows fixes) 2020-10-28 10:54:35 +03:00
mesh.hpp Support direct access to buffers from gfx::mesh 2020-12-10 21:56:31 +03:00
obj_parser.hpp Add Wavefront OBJ file parser 2020-09-25 23:16:20 +03:00
painter.hpp Add macro-based pimpl & use it everywhere 2020-10-23 17:14:54 +03:00
pixel.hpp Add 10-10-10-2 pixel type 2020-12-15 09:45:41 +03:00
pixmap.hpp Make gfx::pixmap an alias to 2D util::array 2020-09-10 18:23:56 +03:00
program.hpp Add bool uniforms 2020-10-23 17:14:54 +03:00
query.hpp Mark query_scope as maybe unused 2020-12-12 16:18:14 +03:00
render_target.hpp Add gfx::render_target helper struct 2020-10-25 15:44:43 +03:00
renderbuffer.hpp Add explicit bool cast for OpenGL objects 2020-10-04 17:22:16 +03:00
texture.hpp Support retrieving texture target from texture class 2020-12-12 23:44:42 +03:00