| .. |
|
effect
|
Add blur effect
|
2020-12-09 23:19:27 +03:00 |
|
renderer
|
Android WIP: support OpenGL ES 3.2 and implement Android backend library
|
2023-07-18 15:43:14 +03:00 |
|
armature.hpp
|
Fix gfx::bone_transform::matrix
|
2022-06-23 00:10:17 +03:00 |
|
array.hpp
|
Initialize gfx objects id to 0 in class instead of constructor
|
2022-11-30 17:31:47 +03:00 |
|
attribs.hpp
|
New gcc compilation fixes
|
2023-10-03 21:32:13 +03:00 |
|
buffer.hpp
|
Support access bits in gfx::buffer::map
|
2023-09-17 20:19:36 +03:00 |
|
color.hpp
|
Fix blending transparent colors
|
2023-06-06 13:21:04 +03:00 |
|
dither.hpp
|
Add ordered dither mask generation to gfx
|
2022-06-18 17:35:50 +03:00 |
|
drawable.hpp
|
Introduce gfx::drawable interface
|
2020-09-29 19:19:20 +03:00 |
|
error.hpp
|
Support printing context to gfx::check_error
|
2021-05-29 18:38:28 +03:00 |
|
framebuffer.hpp
|
Android WIP: support OpenGL ES 3.2 and implement Android backend library
|
2023-07-18 15:43:14 +03:00 |
|
fullscreen.hpp
|
Refactor meshes: single unified mesh class
|
2020-10-04 17:22:38 +03:00 |
|
gltf_animation.hpp
|
Huge refactor: use util::exception everywhere instead of std exceptions
|
2023-08-06 18:33:07 +03:00 |
|
gltf_mesh.hpp
|
Make io::read_full return util::blob
|
2023-02-10 21:15:19 +03:00 |
|
gltf_parser.hpp
|
Parse metallic & roughness pbr parameters from glTF materials
|
2023-08-01 22:27:53 +03:00 |
|
init.hpp
|
Grand app refactor: move main to sdl2 lib, make the rest of the engine independent of SDL2
|
2023-07-14 22:25:45 +03:00 |
|
memory.hpp
|
Support retrieving available GPU memory size
|
2022-08-14 22:59:14 +03:00 |
|
mesh.hpp
|
Add gfx memory usage utilities
|
2023-02-26 20:44:29 +03:00 |
|
obj_parser.hpp
|
Add Wavefront OBJ file parser
|
2020-09-25 23:16:20 +03:00 |
|
painter.hpp
|
Support interpolated line color in gfx::painter
|
2021-06-20 15:53:08 +03:00 |
|
pixel.hpp
|
Add depth32f pixel
|
2023-07-22 20:04:06 +03:00 |
|
pixmap.hpp
|
Implement writing png pixmaps
|
2023-06-06 13:21:50 +03:00 |
|
program.hpp
|
Initialize gfx objects id to 0 in class instead of constructor
|
2022-11-30 17:31:47 +03:00 |
|
query.hpp
|
Replace query_array with a more useful query_poll
|
2022-04-21 23:16:45 +03:00 |
|
render_target.hpp
|
Add gfx::render_target helper struct
|
2020-10-25 15:44:43 +03:00 |
|
renderbuffer.hpp
|
Support multisample renderbuffers
|
2022-11-30 17:32:38 +03:00 |
|
texture.hpp
|
Android WIP: support OpenGL ES 3.2 and implement Android backend library
|
2023-07-18 15:43:14 +03:00 |
|
texture_atlas.hpp
|
Support retrieving the underlying pixmap from a texture atlas
|
2023-06-12 01:36:23 +03:00 |
|
texture_view.hpp
|
Store texcoords as float in texture_view
|
2022-05-19 11:23:42 +03:00 |