Add depth32f pixel
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1 changed files with 13 additions and 0 deletions
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@ -17,6 +17,11 @@ namespace psemek::gfx
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std::uint8_t stencil;
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};
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struct depth32f_pixel
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{
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float depth;
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};
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struct float16
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{
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std::uint16_t value;
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@ -456,6 +461,14 @@ namespace psemek::gfx
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static constexpr GLenum type = gl::UNSIGNED_INT_24_8;
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};
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template <>
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struct pixel_traits<depth32f_pixel>
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{
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static constexpr GLenum internal_format = gl::DEPTH_COMPONENT32F;
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static constexpr GLenum format = gl::DEPTH_COMPONENT;
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static constexpr GLenum type = gl::FLOAT;
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};
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std::size_t pixel_size(GLint internal_format);
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}
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