psemek/libs/gfx/include/psemek/gfx
2024-06-03 14:36:39 +03:00
..
detail Support saving images via stb_image_write 2023-12-04 17:43:04 +03:00
effect Support gamma-correction in gfx::blur 2024-03-11 21:04:43 +03:00
renderer Android WIP: support OpenGL ES 3.2 and implement Android backend library 2023-07-18 15:43:14 +03:00
armature.hpp Fix gfx::bone_transform::matrix 2022-06-23 00:10:17 +03:00
array.hpp Initialize gfx objects id to 0 in class instead of constructor 2022-11-30 17:31:47 +03:00
attribs.hpp New gcc compilation fixes 2023-10-03 21:32:13 +03:00
buffer.hpp Support access bits in gfx::buffer::map 2023-09-17 20:19:36 +03:00
color.hpp Fix blending transparent colors 2023-06-06 13:21:04 +03:00
dither.hpp Add ordered dither mask generation to gfx 2022-06-18 17:35:50 +03:00
drawable.hpp Introduce gfx::drawable interface 2020-09-29 19:19:20 +03:00
error.hpp Support printing context to gfx::check_error 2021-05-29 18:38:28 +03:00
framebuffer.hpp Android WIP: support OpenGL ES 3.2 and implement Android backend library 2023-07-18 15:43:14 +03:00
fullscreen.hpp Refactor meshes: single unified mesh class 2020-10-04 17:22:38 +03:00
gltf_accessor_iterator.hpp Fill in iterator traits for gltf accessor iterator 2024-05-28 12:36:40 +03:00
gltf_animation.hpp Huge refactor: use util::exception everywhere instead of std exceptions 2023-08-06 18:33:07 +03:00
gltf_mesh.hpp Support retrieving extra properties & raw mesh from gltf mesh 2024-03-16 17:37:57 +03:00
gltf_parser.hpp Huge refactor: use util::hash_table instead of std::unordered everywhere 2024-06-03 14:36:39 +03:00
init.hpp Grand app refactor: move main to sdl2 lib, make the rest of the engine independent of SDL2 2023-07-14 22:25:45 +03:00
memory.hpp Support retrieving available GPU memory size 2022-08-14 22:59:14 +03:00
mesh.hpp Huge refactor: use util::hash_table instead of std::unordered everywhere 2024-06-03 14:36:39 +03:00
obj_parser.hpp Add Wavefront OBJ file parser 2020-09-25 23:16:20 +03:00
painter.hpp Support interpolated line color in gfx::painter 2021-06-20 15:53:08 +03:00
pixel.hpp Add depth32f pixel 2023-07-22 20:04:06 +03:00
pixmap.hpp Remove old NetPBM & PNG code in favour of new stb_* implementations 2023-12-04 18:00:08 +03:00
program.hpp Initialize gfx objects id to 0 in class instead of constructor 2022-11-30 17:31:47 +03:00
query.hpp Replace query_array with a more useful query_poll 2022-04-21 23:16:45 +03:00
render_target.hpp Add gfx::render_target helper struct 2020-10-25 15:44:43 +03:00
renderbuffer.hpp Support multisample renderbuffers 2022-11-30 17:32:38 +03:00
texture.hpp Android WIP: support OpenGL ES 3.2 and implement Android backend library 2023-07-18 15:43:14 +03:00
texture_atlas.hpp Support retrieving the underlying pixmap from a texture atlas 2023-06-12 01:36:23 +03:00
texture_view.hpp Add comment about gfx::texture_view units 2024-03-04 13:49:11 +03:00