psemek/todo.md
2020-09-13 12:25:16 +03:00

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Markdown

* Design affine transforms in geom & use them instead of matrices when appropriate
* Add more pixmap fonts
* Design ui system
* Add platform deployment tools
* Add color utilities
* gfx::painter should support normals & minimal lighting (maybe split into separate 2D & 3D painters?)
* pcg: add clean Generator, Sampler & Pixmap processor concepts, uniformize interfaces, be type- & dimension-agnostic when possible
* pcg: add more vector & point distributions
* pcg: use pcg rng & hand-crafted standard distributions, get rid of <random> entirely