psemek/libs/gfx/source
2026-07-21 18:08:56 +03:00
..
detail Add ignored warning in stb_image_write 2024-03-14 08:41:47 +03:00
effect Introduce gfx::shader_source to simplify creating shaders from concatenated sources 2026-07-21 13:28:31 +03:00
renderer Introduce gfx::shader_source to simplify creating shaders from concatenated sources 2026-07-21 13:28:31 +03:00
array.cpp Initialize gfx objects id to 0 in class instead of constructor 2022-11-30 17:31:47 +03:00
color.cpp Huge refactor: use util::hash_table instead of std::unordered everywhere 2024-06-03 14:36:39 +03:00
dither.cpp Huge refactor: use util::exception everywhere instead of std exceptions 2023-08-06 18:33:07 +03:00
error.cpp Huge refactor: use util::exception everywhere instead of std exceptions 2023-08-06 18:33:07 +03:00
framebuffer.cpp Final Emscripten OpenGL fixes 2026-07-03 22:29:58 +03:00
fullscreen.cpp Rename 'geom' library to 'math' 2024-12-10 20:22:59 +03:00
gltf_animation.cpp Add math::trs class & use it in gltf animations 2025-07-09 21:02:22 +03:00
gltf_mesh.cpp Rename 'geom' library to 'math' 2024-12-10 20:22:59 +03:00
gltf_parser.cpp Rename 'geom' library to 'math' 2024-12-10 20:22:59 +03:00
init.cpp Huge refactor: use util::exception everywhere instead of std exceptions 2023-08-06 18:33:07 +03:00
memory.cpp Update auto-generated opengl loaders & use shader prelude in gfx effects 2026-07-05 13:36:59 +03:00
mesh.cpp Make gfx::mesh only bind index buffer as GL_ELEMENT_ARRAY_BUFFER, in accordance with WebGL restrictions 2025-01-30 12:40:19 +03:00
obj_parser.cpp Rename 'geom' library to 'math' 2024-12-10 20:22:59 +03:00
painter.cpp Introduce gfx::shader_source to simplify creating shaders from concatenated sources 2026-07-21 13:28:31 +03:00
painter2.cpp SDF-based + arbitrary affine transformations vector graphics experiments (gfx::painter2) 2026-07-21 18:08:56 +03:00
pixel.cpp Android WIP: support OpenGL ES 3.2 and implement Android backend library 2023-07-18 15:43:14 +03:00
pixmap.cpp Windows compilation fix 2023-12-04 18:14:46 +03:00
program.cpp Introduce gfx::shader_source to simplify creating shaders from concatenated sources 2026-07-21 13:28:31 +03:00
query.cpp Android WIP: support OpenGL ES 3.2 and implement Android backend library 2023-07-18 15:43:14 +03:00
renderbuffer.cpp Rename 'geom' library to 'math' 2024-12-10 20:22:59 +03:00
texture.cpp Final Emscripten OpenGL fixes 2026-07-03 22:29:58 +03:00