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53c4e0b449
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Update deferred example
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2020-10-25 15:46:20 +03:00 |
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25affcc29a
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Use psemek_add_executable for examples
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2020-10-24 20:02:41 +03:00 |
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9f12d27502
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Add basic deferred renderer & usage example
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2020-10-24 14:37:26 +03:00 |
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b861cc60ff
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Add physics example
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2020-10-21 22:29:59 +03:00 |
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10213bb3d9
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Add shadow mapping example
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2020-10-16 07:46:54 +03:00 |
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c595c6aa72
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PCG trees example (wip)
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2020-10-08 10:57:49 +03:00 |
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e9af93b747
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Refactor meshes: single unified mesh class
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2020-10-04 17:22:38 +03:00 |
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db0f7915cf
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Refactor textures: add generic template, remove copypaste
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2020-10-04 11:20:53 +03:00 |
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969dc1d2f5
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Add density levels to grass example z slices
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2020-10-03 20:42:37 +03:00 |
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71e9fdf6ea
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Grass example: implement z-slice (no density yet)
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2020-10-03 18:45:35 +03:00 |
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5ce414c27f
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Fix triangle calculation in grass example
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2020-10-03 17:32:40 +03:00 |
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6a94ca2a1d
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Add grass example: geometry only
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2020-10-03 13:31:08 +03:00 |
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af5bf48533
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Add a procedural fire example
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2020-10-01 23:10:13 +03:00 |
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f5e9154492
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Mention gcc bug in comments for gradient initialization
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2020-10-01 23:10:04 +03:00 |
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d421fc8c65
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Add easing function, move gradient to a separate header
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2020-10-01 09:44:47 +03:00 |
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78230f0f50
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Cleanup cloud example
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2020-10-01 09:37:13 +03:00 |
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7ed3508a17
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Fix gravity example
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2020-09-30 19:06:54 +03:00 |
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662a17c7e7
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Add a 3D volumetric cloud example with baked lighting based on spherical harmonics
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2020-09-30 19:01:03 +03:00 |
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6ec10e9463
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Add a gravity example
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2020-08-30 09:08:21 +03:00 |
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98c3225f86
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Add examples folder
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2020-08-30 09:06:03 +03:00 |
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