Add easing function, move gradient to a separate header
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3 changed files with 79 additions and 63 deletions
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@ -7,7 +7,7 @@
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#include <psemek/geom/homogeneous.hpp>
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#include <psemek/geom/constants.hpp>
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#include <psemek/geom/math.hpp>
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#include <psemek/geom/easing.hpp>
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#include <psemek/geom/gradient.hpp>
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#include <psemek/gfx/gl.hpp>
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#include <psemek/gfx/mesh.hpp>
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#include <psemek/gfx/renderer/simple.hpp>
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@ -164,7 +164,7 @@ struct cloud_app
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float step;
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float max_density = 8.f;
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float max_density = 6.f;
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geom::interval<float> harmonic_range;
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util::clock<std::chrono::duration<float>> clock;
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@ -241,7 +241,7 @@ struct cloud_app
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pcg::fractal<pcg::perlin<float, 3>> perlin(std::move(grad), std::move(weights));
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geom::gradient<float> g(geom::vector<float, 2>{0.2f, 0.f}, geom::easing::cubic, geom::vector{0.4f, max_density});
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geom::gradient<float> g(std::make_pair(0.2f, 0.f), geom::easing_type::cubic, std::pair{0.4f, max_density});
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util::array<std::uint8_t, 3> cloud_data({cloud_size[0], cloud_size[1], cloud_size[2]});
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@ -1,14 +1,11 @@
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#pragma once
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#include <psemek/geom/vector.hpp>
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#include <psemek/util/assert.hpp>
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#include <vector>
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namespace psemek::geom
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{
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enum class easing
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enum class easing_type
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{
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nearest,
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constant_left,
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@ -20,64 +17,20 @@ namespace psemek::geom
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};
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template <typename T>
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struct gradient
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T easing(easing_type type, T t)
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{
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template <typename ... Args>
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gradient(Args const & ... args)
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{
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init(args...);
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switch (type) {
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case easing_type::nearest: return (2 * t < 1) ? 0 : 1;
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case easing_type::constant_left: return 0;
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case easing_type::constant_right: return 1;
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case easing_type::linear: return t;
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case easing_type::quadratic_in: return t * t;
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case easing_type::quadratic_out: return t * (2 - t);
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case easing_type::cubic: return t * t * (3 - 2 * t);
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default: assert(false);
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}
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gradient(std::vector<geom::vector<T, 2>> points, std::vector<easing> segments)
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{
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assert(points.size() == segments.size() + 1);
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points_ = std::move(points);
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segments_ = std::move(segments);
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}
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T operator()(T const & t) const
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{
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auto it = std::upper_bound(points_.begin(), points_.end(), t, [](T const & t, auto const & p){ return t < p[0]; });
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if (it == points_.begin())
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return points_.front()[1];
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if (it == points_.end())
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return points_.back()[1];
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std::size_t i = (it - points_.begin()) - 1;
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T s = (t - points_[i][0]) * (points_[i + 1][1] - points_[i][1]);
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switch (segments_[i]) {
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case easing::nearest: s = (2 * s < 1) ? 0 : 1; break;
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case easing::constant_left: s = 0; break;
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case easing::constant_right: s = 1; break;
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case easing::linear: break;
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case easing::quadratic_in: s = s * s; break;
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case easing::quadratic_out: s = s * (2 - s); break;
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case easing::cubic: s = s * s * (3 - 2 * s); break;
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default:
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assert(false);
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}
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return points_[i][1] + s * (points_[i + 1][1] - points_[i][1]);
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}
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private:
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std::vector<geom::vector<T, 2>> points_;
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std::vector<easing> segments_;
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void init(geom::vector<T, 2> const & p)
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{
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points_.push_back(p);
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}
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template <typename ... Args>
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void init(geom::vector<T, 2> const & p, easing t, Args const & ... args)
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{
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points_.push_back(p);
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segments_.push_back(t);
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init(args...);
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}
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};
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return {};
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}
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}
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63
libs/geom/include/psemek/geom/gradient.hpp
Normal file
63
libs/geom/include/psemek/geom/gradient.hpp
Normal file
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@ -0,0 +1,63 @@
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#pragma once
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#include <psemek/geom/easing.hpp>
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#include <psemek/geom/math.hpp>
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#include <vector>
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#include <algorithm>
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namespace psemek::geom
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{
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template <typename T, typename R = T>
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struct gradient
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{
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using result_type = R;
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template <typename ... Args>
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gradient(Args const & ... args)
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{
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init(args...);
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}
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gradient(std::vector<std::pair<T, R>> points, std::vector<easing_type> segments)
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{
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assert(points.size() == segments.size() + 1);
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points_ = std::move(points);
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segments_ = std::move(segments);
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}
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R operator()(T const & t) const
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{
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auto it = std::upper_bound(points_.begin(), points_.end(), t, [](T const & t, auto const & p){ return t < p.first; });
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if (it == points_.begin())
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return points_.front().second;
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if (it == points_.end())
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return points_.back().second;
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std::size_t i = (it - points_.begin()) - 1;
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T s = easing(segments_[i], (t - points_[i].first) / (points_[i + 1].first - points_[i].first));
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return lerp(points_[i].second, points_[i + 1].second, s);
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}
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private:
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std::vector<std::pair<T, R>> points_;
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std::vector<easing_type> segments_;
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void init(std::pair<T, R> const & p)
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{
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points_.push_back(p);
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}
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template <typename ... Args>
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void init(std::pair<T, R> const & p, easing_type t, Args const & ... args)
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{
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points_.push_back(p);
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segments_.push_back(t);
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init(args...);
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}
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};
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}
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