Deferred renderer: specify that clear color alpha is ignored

This commit is contained in:
Nikita Lisitsa 2020-12-13 19:02:10 +03:00
parent eb64c00a02
commit c06c1b5155

View file

@ -94,7 +94,8 @@ namespace psemek::gfx
{
geom::camera const * camera;
std::optional<color_4f> clear_color;
std::optional<color_3f> clear_color;
color_3f ambient;
std::vector<directional_light> directional_lights;
std::vector<point_light> point_lights;