WebGPU wrapper wip: add native feature names from wgpu.h
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@ -36,6 +36,15 @@ namespace psemek::wgpu
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rg11b10ufloat_renderable = 0x00000009,
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bgra8unorm_storage = 0x0000000a,
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float32_filterable = 0x0000000b,
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push_constants = 0x00030001,
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texture_adapter_specific_format_features = 0x00030002,
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multi_draw_indirect = 0x00030003,
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multi_draw_indirect_count = 0x00030004,
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vertex_writable_storage = 0x00030005,
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texture_binding_array = 0x00030006,
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sampled_texture_and_storage_buffer_array_non_uniform_indexing = 0x00030007,
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pipeline_statistics_query = 0x00030008,
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};
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struct limits
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