Spec tweaks

This commit is contained in:
Nikita Lisitsa 2025-12-18 19:14:20 +03:00
parent cad6c06607
commit 8661ab6ace

View file

@ -19,16 +19,20 @@ Built-in types:
N.B.: there is no dedicated 'char' type, strings operate on u8 (utf-8) or u32 (utf-32)
Pointer types:
*T (pointer to const T)
*mut T (pointer to mutable T)
**T (pointer to const pointer to const T)
*mut *T (pointer to mutable pointer to const T)
**mut T (pointer to const pointer to mutable T)
*mut *mut T (pointer to mutable pointer to mutable T)
T* (pointer to const T)
T mut* (pointer to mutable T)
T** (pointer to const pointer to const T)
T* mut* (pointer to mutable pointer to const T)
T mut** (pointer to const pointer to mutable T)
T mut* mut* (pointer to mutable pointer to mutable T)
Array types:
T[N] array of N elements of type T (N must be a compile-time value)
Function types:
(arg1, arg2, arg3) -> result
(arg1, arg2) -> unit // no return value
======== LITERALS ========
Literals:
@ -63,10 +67,10 @@ Variable declaration:
Array declaration:
let arr: i32[4] = [12, 15, 65, 42]
let arr: i32[] = [56, 23] // size inferred as 2
let arr: i32[] = [56, 23] // size inferred as 2 - maybe forbid this?
let arr = [2, 5, 6] // size and type inferred as i32[3]
Variables must always be initialized. (TODO: really? What about arrays?)
Variables must always be initialized. (TODO: really? What about arrays? Maybe need special syntax for zero-initialization or mass-initialization)
Const variables must be initialized with a const expression (any expression that doesn't include non-const values).
======== OPERATORS ========
@ -118,13 +122,28 @@ Any integer/floating-point types can be cast to each other.
Any pointer types can be cast to each other (TODO: alignment? UB or safe fallback?).
Address:
&x // returns *T
&x // returns *T, fails if x is a const variable
&mut x // returns *mut T, fails if x is non-mut variable
Assignment:
x = 15 // requires x to be a mut variable
*p = 15 // p must be a pointer to mut
======== FLOW CONTROL ========
Flow control:
if condition:
statements
else if condition:
statements
else:
statements
while condition:
statements
TODO: for loops? iterator/range interface?
======== STRUCTS ========
Struct types:
@ -142,9 +161,7 @@ Struct field access:
let p = &r
let y = p.height // field access through pointer is the same
Function types:
(T1, T2, T3) -> i32
(T1, T2) -> unit // no return value
======== FUNCTIONS ========
Function definition:
func foo(x: i32, y: i32) -> i32:
@ -153,18 +170,7 @@ Function definition:
func bar(x: f32): // deduced return type unit
print(x)
Flow control:
if condition:
statements
else if condition:
statements
else:
statements
while condition:
statements
TODO: for loops? iterator/range interface?
TODO: function overloading? Probably requires selecting a specific overload using `as` operator to save to a value (but not on call site)
======== TYPE OF TYPES ========
@ -182,14 +188,14 @@ E.g.
======== CONST EXPRESSIONS ========
// TODO
// Auto-upgrading values to compile-time when a function is executed from const-only values?
// Auto-upgrading values to compile-time when a pure function is executed from const-only values?
======== METAPROGRAMMING ========
// TODO
// Functions returning functions/structs
// Syntactic sugar for common cases
// Figure out: max(a,b) - how to deduce type parameters?
// Figure out: max(a,b) - how to deduce type parameters? How does it play with overloading?
// func max(t: type):
// return func(x : t, y : t):
// if x > y: