277 lines
5.9 KiB
C++
277 lines
5.9 KiB
C++
#include <psemek/ui/controller.hpp>
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#include <psemek/ui/painter_impl.hpp>
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#include <psemek/ui/box_shape.hpp>
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#include <psemek/gfx/gl.hpp>
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#include <psemek/util/recursive.hpp>
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#include <psemek/geom/camera.hpp>
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namespace psemek::ui
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{
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namespace
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{
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struct root_proxy
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: element
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{
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children_range children() const override
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{
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return children_range{&root_raw, &root_raw + 1};
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}
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struct shape const & shape() const override
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{
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return shape_;
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}
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using element::reshape;
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void reshape(geom::box<float, 2> const & bbox) override
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{
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shape_.box = bbox;
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if (root)
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root->reshape(bbox);
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if (on_reshape)
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post(on_reshape);
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}
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geom::box<float, 2> size_constraints() const override
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{
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return root->size_constraints();
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}
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void draw(painter &) const override {}
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std::shared_ptr<element> root;
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element * root_raw = nullptr;
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box_shape shape_;
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std::function<void()> on_reshape;
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};
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}
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struct controller::impl
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{
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async::event_loop * loop;
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painter_impl painter;
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std::shared_ptr<root_proxy> root;
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std::optional<geom::point<int, 2>> mouse;
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float hint_delay = 0.f;
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float hint_timer = 0.f;
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util::function<void(element *)> on_hint;
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element * hinted_element = nullptr;
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std::optional<std::string> hint_called = std::nullopt;
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impl(async::event_loop * loop);
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template <typename E>
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bool event(E const & e);
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std::pair<bool, element *> event(mouse_move const & e);
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element * hint() const;
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void update(float dt);
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};
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controller::impl::impl(async::event_loop * loop)
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: loop(loop)
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, root{std::make_shared<root_proxy>()}
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{
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root->set_loop(loop);
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root->on_reshape = [this]{
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if (mouse)
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event(mouse_move{*mouse});
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};
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}
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template <typename E>
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bool controller::impl::event(E const & e)
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{
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auto visitor = util::recursive([&](auto && self, element * elem) -> bool {
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if (elem->hidden()) return false;
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auto cs = elem->children();
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for (auto it = cs.rbegin(); it != cs.rend(); ++it)
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if (*it && self(*it)) return true;
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if (elem->enabled() && elem->on_event(e)) return true;
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return false;
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});
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if (root)
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return visitor(root.get());
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return false;
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}
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std::pair<bool, element *> controller::impl::event(mouse_move const & e)
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{
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element * hinted = nullptr;
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auto m = geom::cast<float>(e.position);
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auto visitor = util::recursive([&](auto && self, element * elem) -> bool {
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if (elem->hidden()) return false;
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auto cs = elem->children();
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for (auto it = cs.rbegin(); it != cs.rend(); ++it)
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if (*it && self(*it)) return true;
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if (elem->enabled())
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{
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if (elem->hint() && elem->shape().contains(m) && !hinted)
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hinted = elem;
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if (elem->on_event(e))
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return true;
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}
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return false;
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});
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bool result = false;
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if (root)
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result = visitor(root.get());
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return {result, hinted};
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}
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void controller::impl::update(float dt)
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{
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auto visitor = util::recursive([dt](auto && self, element * elem) -> void {
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if (elem->enabled()) elem->update(dt);
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for (auto c : elem->children())
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if (c) self(c);
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});
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if (root)
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visitor(root.get());
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}
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controller::controller(async::event_loop * loop)
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: pimpl_{make_impl(loop)}
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{}
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async::event_loop * controller::loop() const
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{
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return impl().loop;
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}
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controller::~controller() = default;
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std::shared_ptr<element> controller::set_root(std::shared_ptr<element> r)
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{
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auto old = std::move(impl().root->root);
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if (old)
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old->set_parent(nullptr);
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impl().root->root = std::move(r);
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impl().root->root_raw = impl().root->root.get();
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if (impl().root->root)
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impl().root->root->set_parent(impl().root.get());
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impl().root->reshape();
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return old;
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}
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element * controller::root()
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{
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return impl().root->root.get();
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}
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void controller::set_hint_delay(float seconds)
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{
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impl().hint_delay = seconds;
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}
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void controller::on_hint(util::function<void(element *)> callback)
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{
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impl().on_hint = std::move(callback);
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}
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void controller::reshape(geom::box<float, 2> const & shape)
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{
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impl().root->reshape(shape);
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}
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bool controller::event(mouse_move const & e)
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{
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impl().mouse = e.position;
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auto [ result, new_hinted_element ] = impl().event(e);
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if (new_hinted_element != impl().hinted_element)
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{
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if (impl().hint_called && impl().on_hint)
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impl().on_hint(nullptr);
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impl().hint_timer = 0.f;
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impl().hint_called = std::nullopt;
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}
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impl().hinted_element = new_hinted_element;
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return result;
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}
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bool controller::event(mouse_click const & e)
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{
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return impl().event(e);
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}
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bool controller::event(mouse_wheel const & e)
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{
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return impl().event(e);
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}
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bool controller::event(key_press const & e)
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{
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return impl().event(e);
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}
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bool controller::event(text_input const & e)
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{
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return impl().event(e);
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}
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void controller::update(float dt)
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{
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impl().update(dt);
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if (impl().hinted_element && (!impl().hint_called || *impl().hint_called != *impl().hinted_element->hint()))
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{
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impl().hint_timer += dt;
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if (impl().hint_timer >= impl().hint_delay)
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{
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if (impl().on_hint)
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impl().on_hint(impl().hinted_element);
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impl().hint_called = *impl().hinted_element->hint();
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}
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}
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}
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void controller::render(gfx::render_target const & rt)
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{
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impl().painter.start_frame(geom::cast<float>(rt.viewport));
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auto visitor = util::recursive([&](auto && self, element * elem) -> void {
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if (elem->hidden()) return;
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bool const visible = !(impl().painter.current_bbox() & elem->shape().bbox()).empty();
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if (visible)
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elem->draw(impl().painter);
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for (auto c : elem->children())
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if (c) self(c);
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if (visible)
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elem->post_draw(impl().painter);
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});
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visitor(impl().root.get());
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rt.bind();
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gl::Enable(gl::DEPTH_TEST);
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gl::DepthFunc(gl::LEQUAL);
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gl::Enable(gl::BLEND);
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gl::BlendFunc(gl::SRC_ALPHA, gl::ONE_MINUS_SRC_ALPHA);
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gl::Disable(gl::CULL_FACE);
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impl().painter.render(geom::window_camera{rt.viewport[0].length(), rt.viewport[1].length()}.transform());
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}
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}
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