274 lines
4.8 KiB
C++
274 lines
4.8 KiB
C++
#include <psemek/ui/element.hpp>
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#include <psemek/util/recursive.hpp>
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#include <psemek/util/range.hpp>
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#include <psemek/log/log.hpp>
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#include <SDL2/SDL_keyboard.h>
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namespace psemek::ui
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{
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void element::set_parent(element * parent)
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{
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assert(!parent_ || !parent);
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parent_ = parent;
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if (loop())
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post_delayed_callbacks();
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style_updated();
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}
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element * element::root()
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{
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element * r = this;
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while (r->parent()) r = r->parent();
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return r;
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}
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element const * element::root() const
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{
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element const * r = this;
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while (r->parent()) r = r->parent();
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return r;
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}
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async::event_loop * element::loop() const
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{
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element const * e = this;
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while (!e->loop_ && e->parent()) e = e->parent();
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return e->loop_;
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}
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void element::set_loop(async::event_loop * loop)
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{
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loop_ = loop;
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post_delayed_callbacks();
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}
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math::box<float, 2> element::events_bbox() const
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{
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return math::box<float, 2>::full();
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}
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void element::reshape()
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{
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reshape(shape().bbox());
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}
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math::box<float, 2> element::size_constraints() const
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{
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static float const inf = std::numeric_limits<float>::infinity();
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return {{{0.f, inf}, {0.f, inf}}};
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}
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math::interval<float> element::width_constraints(float) const
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{
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return size_constraints()[0];
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}
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math::interval<float> element::height_constraints(float) const
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{
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return size_constraints()[1];
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}
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std::shared_ptr<style> element::set_style(std::shared_ptr<struct style> st)
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{
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if (style_)
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style_->use_as_style.erase(this);
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std::swap(st, style_);
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if (style_)
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style_->use_as_style.insert(this);
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style_updated();
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return st;
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}
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std::shared_ptr<struct style> element::set_own_style(std::shared_ptr<struct style> st)
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{
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if (style_)
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style_->use_as_own_style.erase(this);
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std::swap(st, own_style_);
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if (style_)
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style_->use_as_own_style.insert(this);
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own_style_updated();
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return st;
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}
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void element::style_updated() const
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{
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merged_style_ = nullptr;
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own_style_updated();
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for (auto c : children())
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if (c) c->style_updated();
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}
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void element::own_style_updated() const
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{
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merged_own_style_ = nullptr;
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}
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std::shared_ptr<struct style> element::merged_style() const
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{
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if (!merged_style_)
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{
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ui::style result;
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if (style_)
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merge(result, *style_);
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if (parent())
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merge(result, *parent()->merged_style());
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merge(result, default_style());
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merged_style_ = std::make_shared<ui::style>(result);
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}
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return merged_style_;
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}
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std::shared_ptr<struct style> element::merged_own_style() const
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{
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if (!merged_own_style_)
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{
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ui::style result;
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if (own_style_)
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merge(result, *own_style_);
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merge(result, *merged_style());
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merged_own_style_ = std::make_shared<ui::style>(result);
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}
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return merged_own_style_;
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}
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bool element::in_text_input()
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{
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return SDL_IsTextInputActive() == SDL_TRUE;
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}
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void element::start_text_input()
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{
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SDL_StartTextInput();
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}
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void element::stop_text_input()
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{
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SDL_StopTextInput();
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}
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std::optional<std::string> element::set_id(std::optional<std::string> id)
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{
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std::swap(id_, id);
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return id;
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}
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std::optional<std::string> element::set_hint(std::optional<std::string> hint)
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{
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std::swap(hint_, hint);
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return hint;
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}
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element::~element()
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{
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set_style(nullptr);
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set_own_style(nullptr);
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}
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void element::post(util::function<void()> f) const
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{
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auto l = loop();
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if (l)
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l->post(std::move(f));
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else
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delayed_callbacks_.push_back(std::move(f));
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}
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void element::post_reshape()
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{
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if (auto p = parent())
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{
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p->post_reshape();
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return;
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}
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if (reshape_posted_)
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return;
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if (!loop_)
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return;
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reshape_posted_ = true;
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auto weak_self = weak_from_this();
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post([weak_self]{
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if (auto self = weak_self.lock())
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{
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self->reshape_posted_ = false;
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if (!self->parent())
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self->reshape();
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}
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});
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}
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void element::release_children()
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{
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for (auto c : children())
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if (c) c->set_parent(nullptr);
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}
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void element::post_delayed_callbacks() const
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{
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auto l = loop();
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assert(l);
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for (auto & c : delayed_callbacks_)
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l->post(std::move(c));
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delayed_callbacks_.clear();
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for (auto const & c : children())
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if (c)
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c->post_delayed_callbacks();
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}
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element * find_element_by_id(element * root, std::string_view id)
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{
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auto visitor = util::recursive([&](auto && self, element * e) -> element *
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{
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if (!e) return nullptr;
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if (e->id() && e->id() == id)
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return e;
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for (auto c : util::reversed(e->children()))
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if (auto r = self(c))
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return r;
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return nullptr;
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});
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return visitor(root);
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}
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void send_fake_mouse_move_event(element * e, bool mouseover)
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{
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auto const box = e->shape().bbox();
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if (mouseover)
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e->on_event(mouse_move{math::cast<int>(box.center())});
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else
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e->on_event(mouse_move{math::cast<int>(box.corner(0.f, 0.f) - math::vector{1000.f, 1000.f})});
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}
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}
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