psemek/libs/wgpu/include/psemek/wgpu/compute_pass_encoder.hpp

57 lines
1.5 KiB
C++

#pragma once
#include <psemek/wgpu/detail/object.hpp>
#include <psemek/wgpu/query_set.hpp>
#include <psemek/wgpu/buffer.hpp>
#include <psemek/wgpu/bind_group.hpp>
#include <psemek/wgpu/compute_pipeline.hpp>
#include <psemek/geom/vector.hpp>
#include <string>
#include <vector>
#include <optional>
namespace psemek::wgpu
{
struct compute_pass_encoder
: detail::object<compute_pass_encoder>
{
using detail::object<compute_pass_encoder>::object;
struct timestamp_writes
{
struct query_set query_set;
uint32_t begin_index;
uint32_t end_index;
};
struct descriptor
{
std::vector<chained_struct> chain = {};
std::string label = {};
std::optional<struct timestamp_writes> timestamp_writes = {};
};
void set_bind_group(std::uint32_t group_index, bind_group const & group, std::vector<std::uint32_t> const & dynamic_offsets);
void set_pipeline(compute_pipeline const & pipeline);
void dispatch_workgroups(geom::vector<std::uint32_t, 3> const & workgroup_count);
void dispatch_workgroups_indirect(buffer const & indirect_buffer, std::uint64_t offset);
void insert_debug_marker(std::string const & marker_label);
void push_debug_group(std::string const & group_label);
void pop_debug_group();
void end();
void set_label(std::string const & label);
static void reference(void * ptr);
static void release(void * ptr);
private:
explicit compute_pass_encoder(void * ptr)
: detail::object<compute_pass_encoder>(ptr)
{}
friend struct command_encoder;
};
}