psemek/libs/sdl2/source/cursor.cpp

105 lines
2 KiB
C++

#include <psemek/sdl2/cursor.hpp>
#include <psemek/log/log.hpp>
#include <psemek/util/enum.hpp>
#include <SDL2/SDL_mouse.h>
#include <memory>
namespace psemek::sdl2
{
namespace
{
struct cursor_deleter
{
void operator() (SDL_Cursor * c) const
{
SDL_FreeCursor(c);
}
};
using cursor_ptr = std::unique_ptr<SDL_Cursor, cursor_deleter>;
}
struct cursor
{
std::unique_ptr<SDL_Cursor, cursor_deleter> cursor;
};
namespace
{
SDL_Cursor * create_system_cursor(SDL_SystemCursor id)
{
auto cursor = SDL_CreateSystemCursor(id);
if (!cursor)
log::warning() << "Failed to create system cursor: " << SDL_GetError();
return cursor;
}
struct system_cursor_provider_impl
: cursor_provider
{
system_cursor_provider_impl()
{
arrow_.cursor.reset(create_system_cursor(SDL_SYSTEM_CURSOR_ARROW));
beam_.cursor.reset(create_system_cursor(SDL_SYSTEM_CURSOR_IBEAM));
hand_.cursor.reset(create_system_cursor(SDL_SYSTEM_CURSOR_HAND));
}
cursor const & get(cursor_type type) const override
{
switch (type)
{
case cursor_type::arrow: return arrow_;
case cursor_type::beam: return beam_;
case cursor_type::hand: return hand_;
}
throw util::unknown_enum_value_exception<cursor_type>(type);
}
private:
cursor arrow_;
cursor beam_;
cursor hand_;
};
}
std::unique_ptr<cursor_provider> system_cursor_provider()
{
return std::make_unique<system_cursor_provider_impl>();
}
static std::unique_ptr<cursor_provider> current_provider;
std::unique_ptr<cursor_provider> set_cursor_provider(std::unique_ptr<cursor_provider> new_provider)
{
std::swap(current_provider, new_provider);
return new_provider;
}
cursor_provider const * get_cursor_provider()
{
static std::unique_ptr<cursor_provider> fallback;
if (current_provider)
return current_provider.get();
if (!fallback)
fallback = system_cursor_provider();
return fallback.get();
}
void set_cursor(cursor_type type)
{
SDL_SetCursor(get_cursor_provider()->get(type).cursor.get());
}
}