psemek/libs/gfx
2020-10-26 18:39:45 +03:00
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include/psemek/gfx Implement directional & point light shadows in deferred renderer 2020-10-26 18:39:45 +03:00
resources Use non-normalized texture coordinates for text & add more space between font glyphs 2020-09-21 21:53:56 +03:00
source Implement directional & point light shadows in deferred renderer 2020-10-26 18:39:45 +03:00
CMakeLists.txt Reduce deferred renderer fill rate by using light influence bboxes 2020-10-24 19:41:56 +03:00