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* Mark everything constexpr * Use unsigned type for multiplication to prevent UB on overflow * Add fp -> fp conversions * Add floor & ceil functions |
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| 3rdparty | ||
| cmake/modules | ||
| examples | ||
| libs | ||
| package | ||
| tools | ||
| .gitmodules | ||
| CMakeLists.txt | ||
| LICENSE.txt | ||
| psemektypes.py | ||
| readme.md | ||
| stats.sh | ||
| todo.md | ||
Psemek - a game & visualization engine.
Licensed under the terms of the NON-AI NON-NFT MIT license.