psemek/libs/ui_legacy/include/psemek/ui/slider.hpp

62 lines
1.4 KiB
C++

#pragma once
#include <psemek/ui/element.hpp>
#include <functional>
namespace psemek::ui
{
struct slider
: element
{
bool on_event(mouse_move const & e) override;
bool on_event(mouse_click const & e) override;
bool on_event(mouse_wheel const & e) override;
virtual math::interval<int> value_range() const { return value_range_; }
virtual void set_value_range(math::interval<int> i, bool notify = true);
virtual int value() const { return value_; }
virtual void set_value(int v, bool notify = true);
virtual bool cyclic() const { return cyclic_; }
virtual void set_cyclic(bool cyclic) { cyclic_ = cyclic; }
using on_value_changed_callback = std::function<void(int)>;
void on_value_changed(on_value_changed_callback callback, bool notify = true);
protected:
enum class state_t
{
normal,
mouseover,
mousedown,
};
virtual state_t state() const { return state_; }
virtual void on_state_changed(state_t /* old */) {}
virtual math::interval<float> slider_range() const;
private:
math::interval<int> value_range_{0, 100};
int value_ = 0;
bool cyclic_ = false;
state_t state_ = state_t::normal;
std::optional<math::point<int, 2>> mouse_;
std::optional<math::interval<float>> drag_range_;
on_value_changed_callback callback_;
void post_value_changed();
int compute_value(int x) const;
int compute_value(int x, math::interval<float> const & range) const;
};
}