psemek/libs/ui/source/impl/box_layout_base.cpp

187 lines
5.5 KiB
C++

#include <psemek/ui/impl/box_layout_base.hpp>
#include <psemek/react/map.hpp>
#include <psemek/react/join.hpp>
namespace psemek::ui::impl
{
namespace
{
static constexpr box_layout::size_policy default_policy = box_layout::minimized{};
template <int Dimension>
size_constraints compute_size_constraints(std::vector<box_layout::size_policy> const & size_policies,
std::vector<size_constraints> const & children_size_constraints, float padding)
{
size_constraints minimized = size_constraints::max();
size_constraints weight_unit = minimized;
float weight_sum = 0.f;
for (std::size_t i = 0; i < std::min(size_policies.size(), children_size_constraints.size()); ++i)
{
if (std::get_if<box_layout::minimized>(&size_policies[i]))
{
minimized = sum_along(minimized, children_size_constraints[i], Dimension);
}
else if (auto weight = std::get_if<box_layout::weight>(&size_policies[i]))
{
weight_unit = intersect(weight_unit, scale(children_size_constraints[i], 1.f / weight->value, Dimension));
weight_sum += weight->value;
}
}
auto result = std::move(minimized);
if (weight_sum > 0.f)
result = sum_along(result, scale(weight_unit, weight_sum, Dimension), Dimension);
if (size_policies.size() > 0)
{
geom::vector shift_delta{0.f, 0.f};
shift_delta[Dimension] = padding * (size_policies.size() - 1);
result = shift(std::move(result), shift_delta);
}
return result;
}
template <int Dimension>
std::vector<float> allocate(float total_size, std::vector<react::value<box_layout::size_policy>> const & size_policies,
util::span<std::unique_ptr<component> const> children, float padding)
{
std::vector<float> result(std::min(size_policies.size(), children.size()), 0.f);
if (!size_policies.empty())
total_size -= padding * (result.size() - 1);
float total_weight = 0.f;
// First, allocate minimized elements
// Also compute the total weight for weighted elements
for (std::size_t i = 0; i < result.size(); ++i)
{
if (!children[i])
continue;
auto const policy = size_policies[i] ? *size_policies[i] : default_policy;
if (std::get_if<box_layout::minimized>(&policy))
{
result[i] = min(*children[i]->size_constraints(), Dimension);
total_size -= result[i];
}
else if (auto weight = std::get_if<box_layout::weight>(&policy))
{
total_weight += weight->value;
}
}
// Next, allocate weighted elements
for (std::size_t i = 0; i < result.size(); ++i)
{
auto const policy = size_policies[i] ? *size_policies[i] : default_policy;
if (auto weight = std::get_if<box_layout::weight>(&policy))
{
result[i] = total_size * weight->value / total_weight;
}
}
return result;
}
}
template <int Dimension>
box_layout_base<Dimension>::box_layout_base()
: padding_(0.f)
, size_policies_(std::vector<react::value<box_layout::size_policy>>{})
, children_size_constraints_()
, size_constraints_(
react::map(
[](auto const & size_policies, auto const & children_size_constraints, auto const & padding){
return compute_size_constraints<Dimension>(size_policies, children_size_constraints, padding);
},
react::join(react::map(react::unpack_with_default(default_policy), react::join(size_policies_))),
react::join(react::map(react::unpack, children_size_constraints_)),
react::join(padding_)
)
)
{}
template <int Dimension>
void box_layout_base<Dimension>::reshape(geom::box<float, 2> const & new_shape)
{
container::reshape(new_shape);
if (children().empty())
return;
auto padding = **padding_;
auto sizes = allocate<Dimension>(new_shape[Dimension].length(), **size_policies_, children(), padding);
float pen = new_shape[Dimension].min;
for (std::size_t i = 0; i < children().size(); ++i)
{
if (!children()[i]) continue;
geom::box<float, 2> child_shape;
child_shape[Dimension] = {pen, pen + sizes[i]};
child_shape[Dimension ^ 1] = new_shape[Dimension ^ 1];
children()[i]->reshape(child_shape);
pen += sizes[i];
pen += padding;
}
}
template <int Dimension>
react::value<size_constraints> box_layout_base<Dimension>::size_constraints() const
{
return size_constraints_;
}
template <int Dimension>
void box_layout_base<Dimension>::set_children(std::vector<std::unique_ptr<component>> children)
{
container::set_children(std::move(children));
std::vector<react::value<struct size_constraints>> children_size_constraints;
for (auto const & child : this->children())
{
if (child)
children_size_constraints.push_back(child->size_constraints());
else
children_size_constraints.push_back(size_constraints::max());
}
children_size_constraints_.set(std::move(children_size_constraints));
}
template <int Dimension>
std::vector<std::unique_ptr<component>> box_layout_base<Dimension>::release_children()
{
auto result = container::release_children();
children_size_constraints_.set({});
return result;
}
template <int Dimension>
void box_layout_base<Dimension>::update(typename detail::box_layout_type<Dimension>::type const & box_layout)
{
size_policies_.set(react::map([](auto const & children){
std::vector<react::value<box_layout::size_policy>> size_policies;
size_policies.reserve(children.size());
for (auto const & child : children)
size_policies.push_back(child.policy);
return size_policies;
}, box_layout.children));
padding_.set(box_layout.padding);
}
template struct box_layout_base<0>;
template struct box_layout_base<1>;
}