psemek/libs/audio/source/wave/triangle.cpp

21 lines
484 B
C++

#include <psemek/audio/wave/triangle.hpp>
#include <psemek/audio/wave/generator.hpp>
#include <psemek/audio/detail/oscillator.hpp>
#include <cmath>
namespace psemek::audio
{
stream_ptr triangle_wave(float frequency)
{
auto func = [o = oscillator{frequency}]() mutable {
auto const z = o.next();
float const t = 0.5f * std::atan2(z.imag(), z.real()) / (geom::pi) + 0.5f;
return 4.f * std::abs(t - std::floor(t + 0.5f)) - 1.f;
};
return make_generator(func);
}
}