57 lines
1.3 KiB
C++
57 lines
1.3 KiB
C++
#include <psemek/ui/impl/move_base.hpp>
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#include <psemek/react/join.hpp>
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#include <psemek/react/map.hpp>
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namespace psemek::ui::impl
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{
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namespace
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{
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geom::box<float, 2> compute_child_shape(geom::box<float, 2> const & shape, geom::vector<float, 2> const & offset)
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{
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return shape + offset;
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}
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}
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move_base::move_base()
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: offset_({0.f, 0.f})
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, child_size_constraints_(size_constraints::max())
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, size_constraints_(react::join(child_size_constraints_))
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{}
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void move_base::reshape(geom::box<float, 2> const & new_shape)
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{
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single_container::reshape(new_shape);
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if (auto child = this->child())
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child->reshape(compute_child_shape(new_shape, **offset_));
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}
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react::value<struct size_constraints> move_base::size_constraints() const
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{
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return size_constraints_;
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}
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void move_base::set_child(std::unique_ptr<component> child)
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{
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if (child)
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child_size_constraints_.set(child->size_constraints());
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else
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child_size_constraints_.set(size_constraints::max());
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single_container::set_child(std::move(child));
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}
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std::unique_ptr<component> move_base::release_child()
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{
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child_size_constraints_.set(size_constraints::max());
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return single_container::release_child();
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}
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void move_base::update(move const & value)
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{
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offset_.set(value.offset);
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}
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}
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