find_package(SDL2 REQUIRED) file(GLOB_RECURSE PSEMEK_SDL2_HEADERS RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}" "include/*.hpp") file(GLOB_RECURSE PSEMEK_SDL2_SOURCES RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}" "source/*.cpp") psemek_add_library(psemek-sdl2 ${PSEMEK_SDL2_HEADERS} ${PSEMEK_SDL2_SOURCES}) target_include_directories(psemek-sdl2 PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/include") target_link_libraries(psemek-sdl2 PUBLIC psemek-log psemek-util psemek-audio psemek-app SDL2) if(PSEMEK_GRAPHICS_API STREQUAL OPENGL) target_link_libraries(psemek-sdl2 PUBLIC psemek-gfx) elseif(PSEMEK_GRAPHICS_API STREQUAL WEBGPU) target_link_libraries(psemek-sdl2 PUBLIC psemek-wgpu) endif()