#include #include #include namespace psemek::ui::impl { namespace { geom::box compute_child_shape(geom::box const & shape, geom::vector const & offset) { return shape + offset; } } move_base::move_base() : offset_({0.f, 0.f}) , child_size_constraints_(size_constraints::max()) , size_constraints_(react::join(child_size_constraints_)) {} void move_base::reshape(geom::box const & new_shape) { single_container::reshape(new_shape); if (auto child = this->child()) child->reshape(compute_child_shape(new_shape, **offset_)); } react::value move_base::size_constraints() const { return size_constraints_; } void move_base::set_child(std::unique_ptr child) { if (child) child_size_constraints_.set(child->size_constraints()); else child_size_constraints_.set(size_constraints::max()); single_container::set_child(std::move(child)); } std::unique_ptr move_base::release_child() { child_size_constraints_.set(size_constraints::max()); return single_container::release_child(); } void move_base::update(move const & value) { offset_.set(value.offset); } }