#include #include namespace psemek::wgpu { void sampler::set_label(std::string const & label) { wgpuSamplerSetLabel((WGPUSampler)get(), label.data()); } void sampler::reference(void * ptr) { wgpuSamplerReference((WGPUSampler)ptr); } void sampler::release(void * ptr) { wgpuSamplerRelease((WGPUSampler)ptr); } }