#include #include #include namespace psemek::audio { namespace { struct fade_in_impl : stream { fade_in_impl(stream_ptr stream, duration length, duration start) : stream_(std::move(stream)) , length_(length) , start_(start) {} std::optional length() const override { return stream_->length(); } std::size_t played() const override { return stream_->played(); } std::size_t read(float * data, std::size_t sample_count) override { auto const result = stream_->read(data, sample_count); std::fill(data, data + std::min(result, start_.samples()), 0.f); if (result <= start_.samples()) { start_ -= result; } else { for (std::size_t i = start_.samples(); i < result; i += 2) { float m = static_cast(std::min(current_, length_.samples())) / length_.samples(); data[i + 0] *= m; data[i + 1] *= m; current_ += 2; } start_ = duration{}; } return result; } private: stream_ptr stream_; duration length_; duration start_; std::size_t current_ = 0; }; } stream_ptr fade_in(stream_ptr stream, duration length, duration start) { return std::make_shared(std::move(stream), length, start); } }