#pragma once #include #include #include namespace psemek::ui { struct default_image_provider : image_provider { void put(std::string id, gfx::texture_view_2d view) { images_[std::move(id)] = view; } gfx::texture_view_2d get(std::string_view const & id) const override { if (auto it = images_.find(id); it != images_.end()) return it->second; return {}; } private: std::unordered_map images_; }; }