#include #include #include namespace psemek::wgpu { void bind_group_layout::set_label(std::string const & label) { wgpuBindGroupLayoutSetLabel((WGPUBindGroupLayout)get(), detail::to_string_view(label)); } void bind_group_layout::reference(void * ptr) { wgpuBindGroupLayoutAddRef((WGPUBindGroupLayout)ptr); } void bind_group_layout::release(void * ptr) { wgpuBindGroupLayoutRelease((WGPUBindGroupLayout)ptr); } }