#include #include namespace psemek::wgpu { void command_buffer::set_label(std::string const & label) { wgpuCommandBufferSetLabel((WGPUCommandBuffer)get(), label.data()); } void command_buffer::reference(void * ptr) { wgpuCommandBufferReference((WGPUCommandBuffer)ptr); } void command_buffer::release(void * ptr) { wgpuCommandBufferRelease((WGPUCommandBuffer)ptr); } }