#include #include #include namespace psemek::wgpu { void command_buffer::set_label(std::string const & label) { wgpuCommandBufferSetLabel((WGPUCommandBuffer)get(), detail::to_string_view(label)); } void command_buffer::reference(void * ptr) { wgpuCommandBufferAddRef((WGPUCommandBuffer)ptr); } void command_buffer::release(void * ptr) { wgpuCommandBufferRelease((WGPUCommandBuffer)ptr); } }