Move broken ui_scene_legacy to ui_legacy library

This commit is contained in:
Nikita Lisitsa 2023-07-14 20:54:28 +03:00
parent 9e65c02541
commit ffe7afff1f
2 changed files with 0 additions and 55 deletions

View file

@ -1,55 +0,0 @@
#pragma once
#include <psemek/app/scene.hpp>
#include <psemek/ui/controller.hpp>
#include <psemek/util/clock.hpp>
namespace psemek::app
{
struct ui_scene
: scene_base
{
ui_scene(ui::controller & controller);
void on_scene_enter(app * parent) override;
void on_scene_exit() override;
void on_resize(int width, int height) override;
void on_mouse_move(int x, int y, int dx, int dy) override;
void on_mouse_wheel(int delta) override;
void on_left_button_down() override;
void on_left_button_up() override;
void on_middle_button_down() override;
void on_middle_button_up() override;
void on_right_button_down() override;
void on_right_button_up() override;
void on_key_down(SDL_Keycode key) override;
void on_key_up(SDL_Keycode key) override;
void on_text_input(std::string_view text) override;
void update() override;
void present() override;
ui::controller & controller() const { return controller_; }
protected:
std::optional<std::size_t> max_events_per_frame_ = 64;
std::shared_ptr<ui::element> get_ui() { return ui_; }
void set_ui(std::shared_ptr<ui::element> ui);
private:
ui::controller & controller_;
std::shared_ptr<ui::element> ui_;
util::clock<std::chrono::duration<float>, std::chrono::high_resolution_clock> update_clock_;
};
}